In Review CK III - New special MaA types bugged/unfinished

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Stelz

Recruit
May 6, 2018
2
0
Short summary of your issue
New special MaA types bugged/unfinished

Game Version
1.5.0.1

What OS are you playing on?
Windows

What platform are you using?
Steam

What DLC do you have installed?
Royal Court,

Do you have mods enabled?
No

Have you tried verifying your game files (Steam only)?
Yes

How much "pain" is this causing you?
10

Please explain the issue you experienced in the most condensed way possible
New special MaA types intoduced in 1.5 broken to the point of being inferior to any other type while have 2-3 time more upkeep cost. Looks like artificial split to counter possible late game scaling issues while forgetting to integrate these types in game properly

MaA types:
Horse Archers
Camel Cavalry
Elephant Cavalry

These types in very bad shape as:
-they have almost none bonuses from culture/martial tree/buildings
-thet dont get bonuses from MaA wide buffs (e.g. Marshall "Train Commanders" assignment and others)
-they have no interaction with other troops as have almost no counters from other MaA types (sound like excuse for above problems, but it is a broken/overlooked mechanic by itself)

Please explain how to reproduce the issue
E.g. if u look into "Horse archers" MaA usability:
.1 bonus from whole martial tree
.1 cultural bonus (-% upkeep) from all cultural traditions
.no bonuses from buldings
.no any other commander related bonuses

Same for Camel/Elephant Cavalry (with some diffirence but same scope)

Is there anything else you think could help us identify/replicate the issue?
Absent bonus from "Train commanders" ss attached below, no need to ss other mentioned problems

I have attached a save game
No

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