CK III - Gameplay - AI army stuck in a loop

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Nov 4, 2018
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Short summary of your issue Gameplay - AI army stuck in a loop

Game Version Branch: release/1.0.3 Commit: 638a65994f50eb765f238dd9d0299fb656d8d197 Timestamp: 2020-08-27 13:58:41 +0200 Commit Number: 53572 MP Checksum: 935c clausewitz: titus/release/1.0.3 f8dd1848bce47128c8d2f8aeb36c715108b60574 jomini: titus/release/1.0.3 f8dd1848bce47128c8d2f8aeb36c715108b60574 external_libs: HEAD 24a367992abfdaf5ee7e13c9d90293fcb1400a8f

What OS are you playing on?

What platform are you using?

Do you have mods enabled? No

Have you tried verifying your game files (Steam only)?

How much "pain" is this causing you?

Please explain the issue you experienced in the most condensed way possible
The army of Lower Silesia located in Lubusz is stuck in a loop going between baronies of Lubusz and Zliwitz. It has been doing that for some time already and was still doing it 3 months later.

Please explain how to reproduce the issue
Load the attached save

Is there anything else you think could help us identify/replicate the issue?

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File(s) attached


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