CK III - Estonian culture doesn't have access to longships

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es333

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Short summary of your issue Estonian culture doesn't have access to longships

Game Version 1.0.2

What OS are you playing on?
Windows

What platform are you using?
Steam

Do you have mods enabled? No

Have you tried verifying your game files (Steam only)?
No

How much "pain" is this causing you?
8

Please explain the issue you experienced in the most condensed way possible
I started a game in the 867 start date and saw that Estonian doesn't have access to longships because "The Estonian culture is not present in Northern-Europe".

Firstly, Estonia is in the empire of Scandinavia and it is in Northern-Europe...

Secondly, Estonians were vikings and raiders even before the viking age started, they were seen as an integral part of the Nordic world by other Northerners. There's plenty of information about that online.

Thirdly, the Finnish culture has access to longships as "it is in Northern-Europe". Funnily enough, Finns were never known as great seafarers or raiders. For instance, the northern coast of the Gulf of Finland was almost deserted in the viking age while the southern (Estonian) coast of the Gulf of Finland was heavily populated as the Austrvegr went by the Estonian coast. The population of Finland was also very small compared to Estonia and Sweden.

Fourthly, the Estonian culture should have longships unlocked already in 867AD because they had been raiding over the sea for centuries before that date. One example from the 7th century:
Yngvar Harra (or Ingvar) Proto-Norse *Ingu-Hariz (d. early 7th century) was the son of Östen and reclaimed the Swedish throne for the House of Yngling after the Swedes had rebelled against Sölvi.[1]

Snorri Sturluson relates in his Ynglinga saga that King Ingvar, Östen's son, was a great warrior who often spent time patrolling the shores of his kingdom fighting Danes and Estonian vikings (Víkingr frá Esthland). King Ingvar finally came to a peace agreement with the Danes and could take care of the Estonian vikings.

He consequently started pillaging in Estonia in retribution, and one summer he arrived at a place called Stein (see also Sveigder). The Estonians (sýslu kind) assembled a great army in the interior and attacked King Ingvar in a great battle. The Estonian forces were too powerful and Ingvar fell and the Swedish forces retreated. Ingvar was buried in a mound at a place called Stone or Hill fort (at Steini) on the shores of Estonia (Aðalsýsla).

Please explain how to reproduce the issue
Launch the game and look at the Estonian culture.

Is there anything else you think could help us identify/replicate the issue?


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es333

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I modded d_Livonia and d_Esthonia into Northern-Europe to have access to longships. The Estonian duchies were under "world_europe_east". d_Livonia was under the #Wendish tag and d_Esthonia under the #Estonia tag.

It seems that someone forgot that k_Estonia is in e_Scandinavia. :D

Besides that I created a new text file under history/cultures with the name "estonian" and for the 867 start date added innovation_longboats and innovation_quilted_armor instead of innovation_forest_wardens as archers were not a big component of Estonian armies. Their armies were more similar to Norse ones because they were in the same culture (archaeological) zone for obvious reasons.

I didn't add longships as an innovation in 867 for the other Finnics as they were not known as vikings and seafarers like the Estonians. Meanwhile seafaring/raiding was a strong part of the Estonian culture and way of life before/during/after the viking age.

These basic changes made the situation historically accurate but if anyone uses my mod then achievements are disabled and that kind of sucks as I really like achievements. I added the text files where I did the necessary changes.
 

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  • balto_finnic_group.txt
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Last edited:

Innsmouthcarnival

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Sep 23, 2019
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Hello es333!

We are aware of the issue, it has already been added to our bug database.
Thank you for your report!
 
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