Short summary of your issue CK3 - Multiplayer - Logged out of paradox account when client joins disabling multiplayer
Game Version 1.0.3
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled? No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
9
Please explain the issue you experienced in the most condensed way possible
Whenever my wife (on lan) joins my server I get logged out and multiplayer becomes impossible. Logging back in works, but problem persists on new attempts.
Replicated on linux (mint), windows 10 64 and windows 10 64.
Please explain how to reproduce the issue
Join my server
Is there anything else you think could help us identify/replicate the issue?
in debug log at time of disconnect:
[00:32:17][pdx_nakama_wrapper.cpp:509]: [PDX NAKAMA] Socket onDisconnect: From Remote: yes Code: 1006 Reason: [Underlying Transport Error]
wireshark shows a long series of resets at same moment as disconnect.
Reset packets have different time to live from regular packets, suggesting they may have come from a different server like an aws firewall.
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Game Version 1.0.3
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled? No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
9
Please explain the issue you experienced in the most condensed way possible
Whenever my wife (on lan) joins my server I get logged out and multiplayer becomes impossible. Logging back in works, but problem persists on new attempts.
Replicated on linux (mint), windows 10 64 and windows 10 64.
Please explain how to reproduce the issue
Join my server
Is there anything else you think could help us identify/replicate the issue?
in debug log at time of disconnect:
[00:32:17][pdx_nakama_wrapper.cpp:509]: [PDX NAKAMA] Socket onDisconnect: From Remote: yes Code: 1006 Reason: [Underlying Transport Error]
wireshark shows a long series of resets at same moment as disconnect.
Reset packets have different time to live from regular packets, suggesting they may have come from a different server like an aws firewall.
Upload Attachment
File(s) attached
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