CK III - CK3 - Heraldry innovation does not unlock the House Seniority succession type.

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Morthra

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May 27, 2016
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Short summary of your issue
CK3 - Heraldry innovation does not unlock the House Seniority succession type.

Game Version
1.5

What OS are you playing on?
Windows

What platform are you using?
Steam

What DLC do you have installed?
Royal Court,

Do you have mods enabled?
No

Have you tried verifying your game files (Steam only)?
Yes

How much "pain" is this causing you?
4

Please explain the issue you experienced in the most condensed way possible
As of 1.5, the Heraldry innovation no longer unlocks the House Seniority succession type, despite the tooltip still saying that it does. When you actually try to change your succession type to House Seniority (while you have the innovation), the game tells you that you require the Table of Princes innovation.

Please explain how to reproduce the issue
Try to change to House Seniority succession with Polish culture. Possibly with other nonhybridized cultures.

Is there anything else you think could help us identify/replicate the issue?
This was not an issue in another save that I have where I formed the Sultanate of Rum and hybridized Oghuz and Greek culture.

I have attached a save game
Yes

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Mcgan

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Yeah they messed up the code a bit:
\common\scripted_triggers\00_law_triggers.txt
Code:
can_have_single_heir_dynasty_house_trigger = {
    exists = house
    trigger_if = {
        limit = {
            culture = {
                OR = {
                    has_cultural_pillar = heritage_west_slavic
                    NOT = { has_innovation = innovation_heraldry }
                }
            }
        }
        culture = {
            has_innovation = innovation_table_of_princes
        }
    }
    trigger_else = {
        culture = {
            has_innovation = innovation_heraldry
        }
    }
Should probably be:
Code:
can_have_single_heir_dynasty_house_trigger = {
    exists = house
    trigger_if = {
        limit = {
            culture = {
                has_cultural_pillar = heritage_west_slavic
            }
        }
        culture = {
            OR = {
                has_innovation = innovation_table_of_princes
                has_innovation = innovation_heraldry
            }
        }
    }
    trigger_else = {
        culture = {
            has_innovation = innovation_heraldry
        }
    }

Edit: After looking at it more, I've noticed this is far from fixing the whole problem.
First, it looks ugly in-game.
Second, "Table of Princes" is only available to the Czech and the Slovien cultures. Not sure this is intended.
 
Last edited:
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