Short summary of your issue Allies don't join defensive wars
Game Version 1.03
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled? No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
10
Please explain the issue you experienced in the most condensed way possible
Answer to the call to arms of any ally, war 1. Be attacked by a third party, in a separate war, war 2. You can't call any ally in war 2 because "you are not the war leader of war 1". Once war 1 finishes, you can call your allies in war 2.
Please explain how to reproduce the issue
See above. I tried to use this myself against AI and it doesn't work, they can always call their allies.
Is there anything else you think could help us identify/replicate the issue?
I would believe the issue stems from the function of the "call your ally" action, which calls allies in all current wars you are involved in. If they can't join one, they join none. They should be called only in "my" wars. AI seems to be able to identify this situation when assessing my defending capabilities.
Game Version 1.03
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled? No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
10
Please explain the issue you experienced in the most condensed way possible
Answer to the call to arms of any ally, war 1. Be attacked by a third party, in a separate war, war 2. You can't call any ally in war 2 because "you are not the war leader of war 1". Once war 1 finishes, you can call your allies in war 2.
Please explain how to reproduce the issue
See above. I tried to use this myself against AI and it doesn't work, they can always call their allies.
Is there anything else you think could help us identify/replicate the issue?
I would believe the issue stems from the function of the "call your ally" action, which calls allies in all current wars you are involved in. If they can't join one, they join none. They should be called only in "my" wars. AI seems to be able to identify this situation when assessing my defending capabilities.
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