• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Arrnea

Meatbag Exterminator
67 Badges
Jun 30, 2008
531
297
  • Stellaris: Necroids
  • 500k Club
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Stellaris: Megacorp
  • Stellaris: Federations
  • Stellaris: Leviathans Story Pack
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Lithoids
  • Surviving Mars
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Magicka
  • Prison Architect
  • Prison Architect: Psych Ward
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
  • Age of Wonders III
  • Majesty 2 Collection
  • Shadowrun Returns
  • Sword of the Stars
One line summary of your issue
[3.1.1] Incompetent Ruler Modifier Remains After Conquest and Pillaging

Game Version
3.1.1

What expansions do you have installed?
All of the above

Do you have mods enabled?
Yes, but none that affect the checksum.

Please explain your issue is in as much detail as possible.
When a nomad ruler conquers territory previously held by a feudal/tribal/merchant ruler which had the Incompetent Ruler modifier (+5% revolt risk) applied to it, that modifier remains even after the nomad ruler takes over and burns down all the holdings.

Either the act of another ruler conquering it should remove the modifier, or at the very least, the act of burning down all the buildings and committing total genocide against the non-nomad population should remove it.

Steps to reproduce the issue.
Load the save game and turn on Revolt Risk map mode. You'll notice some holding-free nomad provinces in the Mongol Empire have 5% revolt risk due to Incompetent Ruler modifier (earned by the previous tribal ruler, the King of Galicia-Volhynia).
 

Attachments

  • Ironman_Otuken.ck2
    9,2 MB · Views: 6
Upvote 0
Cv3LyTV.jpg