• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Yashichi

Corporal
43 Badges
Jun 10, 2013
31
150
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings Complete
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Holy Fury
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Warlock: Master of the Arcane
  • Victoria 2
One line summary of your issue
3.0 [PXTU] Conversion decisions can lead to game over

Game Version
3.0 [PXTU]

What expansions do you have installed?
All of the above

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
The version 3.0 update added the trigger "dlc_religion_check_trigger", which is used in the decisions to change a character's secret religion. The various decisions to openly convert do not currently use this logic and can be used to cause a game over.

These decisions are found in conversion_decisions.txt:

convert_to_liege_religion
convert_to_liege_religion_on_liege
convert_to_local_religion
convert_to_spouse_religion
convert_to_attacker_religion

While players can simply avoid converting in these situations, the inclusion of the trigger suggests that such conversions should be prevented mechanically. The issue can be resolved by adding an appropriate evaluation of "dlc_religion_check_trigger = yes" for the character with the religion being converted to.

Steps to reproduce the issue.
1. Disable a religion-unlocking DLC, such as Sword of Islam.

2. Play a pagan non-nomadic character, and take a Sunni character as a spouse or concubine.

3. Right click the spouse or concubine. The decision to "convert to their Sunni faith" should appear. Take this decision. (NOT the decision to "secretly convert to Sunni")

4. Game over.

Upload Attachment
 
Upvote 0