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Verence

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Nov 18, 2017
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One line summary of your issue
[3.0.1] [CDYZ] Some holding modifiers from buildings are not working

Game Version
3.0.1 [CDYZ]

What expansions do you have installed?
All of the above

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
Seems to be an old issue ( https://forum.paradoxplaza.com/foru...ding-buildings-not-displayed-properly.974992/ ), however, it is now encountered in vanilla game since Holy Fury.

Some buildings unlocked by bloodlines (such as the Architect bloodline) are supposed to add specific modifiers to the province, for example, disease resistande (Cleared Pathways and the Great Aqueduct). However, some of these modifiers are not working. I personally encountered issues with Disease Resistance.
A Reddit thread ( https://www.reddit.com/r/CrusaderKi..._of_the_best_bloodlines_in_the_game_if_their/ ) reports Local Revolt Risk and Maximum Trade Posts as not working either, though Maximum Trade Posts is working for me for Stone Roads built in capital holding.

Reproducible in vanilla game without any mods; modded buildings that add these modifiers (I encountered it in Flogi's mod) aren't working either.

Screenshot attached (no mods enabled, bloodline acquired with console). Disease resistance of the province is shown as 0% despite having a Great Aqueduct (+15%) in capital holding. Epidemics view also shows disease resistance value without any building modifiers.

Steps to reproduce the issue.
Gain access to these buildings (for example, event HF.24042 to add Architect bloodline) and build anything that is supposed to add disease resistance. The modifier is not added to the province.

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