• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Boleslaw1066

Recruit
55 Badges
Sep 5, 2018
6
0
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Stellaris: Distant Stars
  • Surviving Mars
  • Pillars of Eternity
  • Crusader Kings II
  • Europa Universalis IV
  • Imperator: Rome
  • Europa Universalis IV: Third Rome
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Rome Gold
  • March of the Eagles
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Rome: Vae Victis
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Darkest Hour
One line summary of your issue
[3.0.1.1] Holy Fury doesn't allow pagan nomads to settle

Game Version
3.0.1.1

What expansions do you have installed?
Jade Dragon,
Monks & Mystics,
The Reapers Due,
Conclave,
Horse Lords,
Way of Life,
Sons of Abraham,
Legacy of Rome,
Sword of Islam,
Holy Fury

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
Both Holy Fury and Old Gods make pagans playable, but the decisions for nomads to adopt another government type are only available to pagans with Old Gods.
I cannot think that this is an intentional choice, because the decisions in question are Horse Lords content, not Old Gods content. The reason pagans were originally prevented from taking the decisions without Old Gods was simply to prevent them from getting a game over. Now that two expansions make pagans playable, players should be allowed to take these settlement decisions if they have either Old Gods or Holy Fury, because either can be used to avoid a game over.
(Does this probable oversight actually qualify as a bug? I'm not sure. But since 3.0.1.1 has come out and the issue has not been resolved, I feel the need to report this somewhere.)

Steps to reproduce the issue.
Examine the code of …\Crusader Kings II\decisions\settlement_decisions.txt beginning at lines 676, 1344, and 2068. Observe that pagans cannot take these decisions without Old Gods, and that there is no mention of Holy Fury.
Or, to reproduce the issue in-game: enable Horse Lords, Sword of Islam, and Holy Fury; disable Old Gods. Play as 1066 Karakhanids; observe that you can "Settle as Feudal" in one of your timars. Console convert to tengri_pagan, and observe that despite being able to play as feudal pagans with Holy Fury, you cannot settle as such.

Upload Attachment
 
Last edited:
Upvote 0