The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
You still have to be of Arabic culture though
If we follow Balor's words strictly, the answer would appear to be no. "The first feature of this concept is the fact that duchies can now be assimilated into another de-jure kingdom."
We also introduced the concept of creating titular titles, if you hold the scripted capital. Titular titles are more expensive to create than titles that have land already de-jure to them. This means that you can now create the Kingdom of Venice if you so desire..
So instead of trying to assimilate Aquitaine into France, if I played France, I'd pretty much always always rather have both titles, wouldnt I?
Not necessarily. Having more than one kingdom title gives you a rather nasty -20 relationship modifier with all of your dukes and makes them want to be a king as well. I experienced this brutally in the worst way when I held all of the kingdom level titles of the British isles at once. Rebellion after rebellion after rebellion.
Maybe prestige bonus from multiple title shouldn't stack exept for county. As you should still have more vassals, you'll get the prestige bonus from being bigger anyway.
Kings and Emperors can now also take counties inside their de-jure realms, as we changed how Ducal Claims work to now be a "De Jure Claim", so if you as King of Burgundy holds a province that is de jure France, France can always attack you for it.
but later he says:
"We also introduced the concept of creating titular titles, if you hold the scripted capital. Titular titles are more expensive to create than titles that have land already de-jure to them. This means that you can now create the Kingdom of Venice if you so desire."
which implies to me that titular titles will gain de jure land over time, or upon creation.
Except that other kingdom names are in English. Having one kingdom in Arabic makes even less sense.After the Reconquista of the peninsula, the southern region of Spain was named "Andalusia" ("Andalucía" in Spanish) by the christians because of the similar pronunciation from the arabic name given to the peninsula: "Al-Andalus". Therefore, IMHO it does not make sense to have the arabs call that land "Andalusia".
We have also added quite a lot of kingdoms to the map from the start, so that some of the major ones like France and Germany are slightly less powerful blocks at the start of the game. Frisia, Lotharingia, Bavaria, Pomerania, Aquitaine and Britanny are now de jure kingdoms from 1066, even if they are not actual titles held by someone. If they are not created and held by someone they will eventually be assimilated.
I'm kind of skeptical of these changes. It seems like it will take an interesting game that revolves around an interesting de jure duchies/kingdoms mechanic and make it simpler and easier to just force things through by allowing players to alter the de jure structures. Not a plus IMO.
I agree about being skeptical about this change. I think I may be in the minority, but I liked the de jure system as it was in the game. Perhaps with a bit more flexibility, but it doesn't make sense to me that (for example) Normandy should legally become a part of England in 1066.