So this was something that I had on my mind and that I hope Paradox (or someone) can elaborate on. One of the most interesting new features from HOI4 is the changing party system, and in turn the possibility of a civil war arising from that ideology change. With that being said, I had some (possible) concerns about the system.
Firstly, how easy is the civil war itself to win? Historically, the only examples we have of civil wars in this time period are the Russian and Spanish, and Chinese civil wars, all of which took several years and were very bloody and destructive. Will the civil war system reflect this, and make it difficult to win? I hope so, especially since in most cases, the revolutionary side of the civil war would most likely be going up against the country's military, except in Franco's case.
Second, what are the economic/military/political consequences of a civil war? For example, after the Russian Civil War, the entire country was in disarray, and it took a long time to rebuild the infrastructure, industry, and military of the USSR. A civil war devastates a country, and I shouldn't be able to start a civil war out of the blue, then after I've won, and turned Fascist Germany into a Communist state, and then at once have all of my industry, military power, and national unity intact just like that. There should be serious consequences that cause you to have to rebuild your military and industry, and I shouldn't be able to be 100% prepared for another war right after suffering a Civil War,
Now, I'm not saying that changing parties should be impossible and the game should be railroaded. Because frankly, most radical changes like this, especially in countries like Germany would be historically impossible, especially considering Hitler gave the German communist leaders and supporters what I'll call permanent vacations as soon as he came to power, but for the sake of fun and gameplay, these choices are in the game. However, I should not be able to declare a revolution in Fascist Germany in 1936, win the civil war in 3 months, and then go on as if nothing has happened besides a flag design change.
In conclusion, I hope that civil wars truly do have consequence on a nation, are not a simple cakewalk, and are represented in a reasonable manner. If these things are already represented in the game, then great! However if my concerns expressed here are a reality, then I believe that there is a serious flaw with the game.
Firstly, how easy is the civil war itself to win? Historically, the only examples we have of civil wars in this time period are the Russian and Spanish, and Chinese civil wars, all of which took several years and were very bloody and destructive. Will the civil war system reflect this, and make it difficult to win? I hope so, especially since in most cases, the revolutionary side of the civil war would most likely be going up against the country's military, except in Franco's case.
Second, what are the economic/military/political consequences of a civil war? For example, after the Russian Civil War, the entire country was in disarray, and it took a long time to rebuild the infrastructure, industry, and military of the USSR. A civil war devastates a country, and I shouldn't be able to start a civil war out of the blue, then after I've won, and turned Fascist Germany into a Communist state, and then at once have all of my industry, military power, and national unity intact just like that. There should be serious consequences that cause you to have to rebuild your military and industry, and I shouldn't be able to be 100% prepared for another war right after suffering a Civil War,
Now, I'm not saying that changing parties should be impossible and the game should be railroaded. Because frankly, most radical changes like this, especially in countries like Germany would be historically impossible, especially considering Hitler gave the German communist leaders and supporters what I'll call permanent vacations as soon as he came to power, but for the sake of fun and gameplay, these choices are in the game. However, I should not be able to declare a revolution in Fascist Germany in 1936, win the civil war in 3 months, and then go on as if nothing has happened besides a flag design change.
In conclusion, I hope that civil wars truly do have consequence on a nation, are not a simple cakewalk, and are represented in a reasonable manner. If these things are already represented in the game, then great! However if my concerns expressed here are a reality, then I believe that there is a serious flaw with the game.
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