WOW! Didn't expect such negativity from the group. In all the other simulations that I have played realism was the issue. I have to agree with cd concepts interpretation of this. I would imagine that a great number of players are looking for realism in their simulations or else the forums for all the other games would not be flooded with that idea. I am not disagreeing with unrealism or fantasy, but if all we want is a game, then we should be happy with other sim products instead of slamming them for not being real. I don't think anyone is looking for inflated populations here. There are those of us that enjoy (also known as fun) fixing the issues that are presented by a large city like New York, Chicago, Houston (sorry for the places mentioned, I happen to live in the US) which have millions of residents, in a realistic fashion, a scenario that we as the boss get to make the decisions. Saying that we should just go invest in some engineering software and have to deal with a board of directors is slightly jaded toward a purely gaming concept. We understand it is just a game and those that want just a game, that is fine as well. I was just asking a question not trying to illicit a debate on what is right and wrong.
well look, the deal is this.
This game is a city-builder. Just like simcity genre. The whole point of it is, that you start building from scratch. With 0 population and 0 infrastructure.
Okay, so if this game were to follow all realistic guide-lines for creating a realistic city, we're stuck from the get-go, because we're limited by mapsize. It's only 10x10 kilometres big. It can realistically only handle about 100,000 people tops.
But let's just assume that we had unlimited map-size to build on. Do you know how long it would take to build a metropolis like NY, Chicago, Sanfranc.? You wouldn't want to know.
The majority of city-building gamers play the game for an hour or two a day. And this majority would need weeks and months to be able to recreate a realistic metropolis.
Yes. a 25,000 inhabitants large town cannot hold an airport, but it's a compromise, because otherwise, 99% of people would never see airports, harbours, expressways,.... Game would be really boring to play this way.
Besides, you can always limit yourself from building big infrastructure in small cities. I for example never build heavy infrastructure for a small town, and I like it this way. But for casual players, i say let them enjoy the game. Let them have fun and build a few airports and trainstations in a 10,000 city. It's not holding me down at all.
It all comes down to each persons playing style.