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Ok, that's fine with your link which is different than mine.
I was using the same link of the 1st page since the start of the game, which was ok not so long ago!
I think the Beginner's guide needs a pretty serious overhaul, because most of it is actually advanced tips and stuff that appears as unnecessary traffic fear-mongering. As an example, newbies still have no idea they unlock more roads by simply drawing out a segment of two-lane road, yet there's not a single mention of this in the article.
I think the Beginner's guide needs a pretty serious overhaul, because most of it is actually advanced tips and stuff that appears as unnecessary traffic fear-mongering. As an example, newbies still have no idea they unlock more roads by simply drawing out a segment of two-lane road, yet there's not a single mention of this in the article.
There are a lot of mechanics in C:S that I do not fully understand and have been unable to find good explanations on: Happiness (why do cims seem reasonably happy no matter what?) and taxes (is there a point to lowering them?), postal service (do post sorting facilities actually imporove anything? How many are needed?), transportation bias of cims (why is bus more popular than tram for the same route?), choice of delivery source for wares (why do you choose a delivery from across the map vs next door?), warehouses in general (why is import sometimes prioritized over warehouses on "fill"?) etc etc.
I am however not sure if that is a problem of the wiki, since detailed explanations seem unavailable from other sources as well.