Cities: Skylines (Steam) - Simulation error: EndDeserialize(TerrainManager) tag mismatch

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Jul 13, 2021
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  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
Describe your issue
Simulation error: EndDeserialize(TerrainManager) tag mismatch

What is your game version?
1.13.3-f9

What expansions do you have installed?
After Dark, Snowfall, Mass Transit, Parklife, Industries, Campus

What mods are you using?
First-person Auto-walking 1.0
Clouds & Fog Toggler
Any Road Outside Connections
Unlimited Outside Connections
More Network Stuff
Prefab Hook (Mod Dependency)
Advanced Toolbar
Custom Animation Loader (CAL)
Tiny Segments - Extra Anarchy
Touch This! Tool 4
Not So Unique Buildings
Surface Painter
Node Controller Renewal 3.1
Airport Roads
Hide TMPE crosswalks V3.0 [stable]
Intersection Marking Tool 1.7.4
CSL Map View
Unlimited Trees Mod v1.12
Elektrix's Road Tools 2.93
Road Options (Road Colors Changer ++)
Find It! 2
Automatic Bulldoze v2
Super Demand
Tram Station Track
PostProcessFX v1.9.0
Relight
Shadow Strength Adjuster
Dynamic Resolution (Fixed for 1.9!)
Daylight Classic
Ultimate Eyecandy v1.5.2
Ploppable RICO Revisited 2.4.4
Network Extensions 2 (Updated for Sunset Harbor)
Metro Overhaul Mod (MOM)
Extra Train Station Tracks ( ETST )
Advanced Stop Selection (ex MTSE)
Remove Need For Power Lines
Remove Need For Pipes
Rebalanced Industries
Precision Engineering
Pollution Solution
Loading Screen Mod
Fine Road Tool 2.0.4
Improved Public Transport 2
Extra Landscaping Tools
TM:pE V11 STABLE (Traffic Manager: President Edition)
Move It
Prop Snapping
Prop & Tree Anarchy
Prop Precision
Lifecycle Rebalance Revisited 1.5.4
Harmony 2.0.4-4 (Mod Dependency)
Fine Road Anarchy 2.0.2
81 Tiles (Fixed for 1.2+)

Please explain your issue is in as much detail as possible.
I'm having a very hard time to load my save files(from steam cloud). 'Loading Screen Mod' said there is a Simulation error: EndDeserialize(TerrainManager) tag mismatch.

Can you replicate the issue? If yes, please explain how you did it.


Attachments File(s) attached
 

Attachments

  • output_log.txt
    1,2 MB · Views: 0
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AndrewT

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Please check all those mods against this list.

If you still get this error after removing or replacing any broken ones, post a new output log plus the affected save game file, thanks.
 
I checked the list

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Jul 13, 2021
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  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
I checked the list and found 3 mods. Then,
Advanced Toolbar -> More Advanced Toolbar
Automatic Bulldoze v2 -> Automatic Bulldoze v3
Network Extensions 2 (Updated for Sunset Harbor) -> off
I changed or off them, but still errors. new output_log is here. Thanks.

+also, without modifying mod list, the new game is still available. just the very savefile is not working.
 

Attachments

  • output_log.txt
    1,1 MB · Views: 0
Last edited:

AndrewT

The Full Monty Python
Paradox Support Rep
Super Moderator
Moderator
116 Badges
Jun 29, 2001
76.741
3.177
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Gettysburg
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Europa Universalis IV: Conquest of Paradise
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris: Necroids
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
Please attach here the affected save file, thanks.
 

co_avanya

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If you have used Network Extensions 2 in your city, you will need the mod enabled. Otherwise, networks will be missing and the ones provided by the mod will break a save when missing.

I've seen this simulation error pop up lately, but unfortunately, no one seems to know what's causing it or what fixes it. But we can try the usual tricks to fix simulation errors and see if it does anything useful. Subscribe to the following mods and make sure to enable them, then restart the game.


Before loading your save, go into Options and find the Loading Screen Mod on the left, select it and find its Safe Mode options. Then try loading your save. If it works, save it as a new file and remove the above mods again.

If it doesn't help, attach the output_log.txt from that attempt and we'll see if it did anything to help resolve the issue.