Describe your issue
Object reference not set to an instance of an object [System.NullReferenceException] Details: No details
What is your game version?
1.13.3-f9
What expansions do you have installed?
After Dark, Snowfall, Natural Disasters, Mass Transit, Green Cities, Parklife, Industries, Sunset Harbor
What mods are you using?
Rebalanced Industries
Mod Compatibility Checker
Building Variations (disabled)
Airport Roads
Elektrix's Road Tools 2.93
Network Multi-tools 1.2
Vehicle Effects 1.9.1
Intersection Marking Tool 1.8.2
Dynamic Resolution (Fixed for 1.9!)
Custom Effect Loader
Ultimate Eyecandy v1.5.2
Node Controller Renewal 3.1.3
Node Spacer (disabled)
NoPillars (v1.1 + compatible)
HDRI Haven Cubemap Pack 3
PostProcessFX v1.9.0
Daylight Classic
Cubemap Replacer (Read Description!)
Railway Replacer
Extra Train Station Tracks (ETST)
Tree and Vehicle Props
Remove Need for Pipes
Prop Painter 4.0 + PaintUI
Precision Engineering
Pollution, Death and Crime Remover Mod
Optimized Outside Connections
Hide It!
Network Extensions 2 (Updated for Sunset Harbor)
Remove Decoration Sprites ("Grass" and "Rocks")
No Border Limit Camera
Transparency LODs Fix
Ploppable RICO
No Fires
Unlimited Trees: Revisited
Procedural Objects
Adaptive Prop Visibility Distance
Parallel Road Tool
Prop Snapping
Network Tiling
Camera Positions Utility
Repaint 1.3
Harmony 2.0.4-4 (Mod Dependency)
Clouds & Fog Toggler
Forest Brush v1.3
Advanced Vehicle Options (Sunset Harbor)
Mini FPS Booster
Fine Road Tool 2.0.4
Theme Decals
Render It!
Tree LOD Fix
Prefab Hook (Mod Dependency)
Ultimate Level of Detail (ULOD)
Vanilla Trees Remover
No Abandonment
Shadow Strength Adjuster
Toggleable Whiteness
Tree Movement Control
Prop Remover
Additive Shader
Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
Realistic Walking Speed
Parkify
Speed Slider [v2]
Improved Public Transport 2
Loading Screen Mod
Unlock All + Wonders & Landmarks
Decal Prop Fix
Prop Precision
Prop Line Tool [PLT] (vAlpha)
Unlimited Trees Mod v1.12
Quay Anarchy
No Radioactive Desert And More!
Ploppable Asphalt +
TME V11 STABLE (Traffic Manager: President Edition)
Surface Painter
Prop & Tree Anarchy
Plop The Growables
Move It
Relight
Fine Road Anarchy 2.0.2
Find It! 2
Extra Landscaping Tools
Theme Mixer 2
81 Tiles (Fixed for 1.2+)
Please explain your issue is in as much detail as possible.
On Sunday, 09/12, I had exited my current save and added a few building assets and deleted a few assets as well from the workshop. Afterwards I loaded in my savegame and experienced an Object Reference error pertaining to Rebalanced Industries. I believed that the constant Object Reference errors were because of this mod and I disabled Rebalanced Industries. The Object Reference errors continued after that so I guess it wasnt related. I still dont know why rebalanced industries started having errors also. I think I may have deleted an asset that I had placed in-game but I dont know what I deleted. I re-subscribed to all mods/assets from my last save but that didnt help either. At a loss as to why I started getting Object Reference errors and a Rebalanced Industries Object Reference error.
Can you replicate the issue? If yes, please explain how you did it.
The Object Reference errors have continued after disabling Rebalanced Industries, the rebalanced industries errors continue if i enable the mod again. I Added my last Output Log Report.
Attachments File(s) attached
Object reference not set to an instance of an object [System.NullReferenceException] Details: No details
What is your game version?
1.13.3-f9
What expansions do you have installed?
After Dark, Snowfall, Natural Disasters, Mass Transit, Green Cities, Parklife, Industries, Sunset Harbor
What mods are you using?
Rebalanced Industries
Mod Compatibility Checker
Building Variations (disabled)
Airport Roads
Elektrix's Road Tools 2.93
Network Multi-tools 1.2
Vehicle Effects 1.9.1
Intersection Marking Tool 1.8.2
Dynamic Resolution (Fixed for 1.9!)
Custom Effect Loader
Ultimate Eyecandy v1.5.2
Node Controller Renewal 3.1.3
Node Spacer (disabled)
NoPillars (v1.1 + compatible)
HDRI Haven Cubemap Pack 3
PostProcessFX v1.9.0
Daylight Classic
Cubemap Replacer (Read Description!)
Railway Replacer
Extra Train Station Tracks (ETST)
Tree and Vehicle Props
Remove Need for Pipes
Prop Painter 4.0 + PaintUI
Precision Engineering
Pollution, Death and Crime Remover Mod
Optimized Outside Connections
Hide It!
Network Extensions 2 (Updated for Sunset Harbor)
Remove Decoration Sprites ("Grass" and "Rocks")
No Border Limit Camera
Transparency LODs Fix
Ploppable RICO
No Fires
Unlimited Trees: Revisited
Procedural Objects
Adaptive Prop Visibility Distance
Parallel Road Tool
Prop Snapping
Network Tiling
Camera Positions Utility
Repaint 1.3
Harmony 2.0.4-4 (Mod Dependency)
Clouds & Fog Toggler
Forest Brush v1.3
Advanced Vehicle Options (Sunset Harbor)
Mini FPS Booster
Fine Road Tool 2.0.4
Theme Decals
Render It!
Tree LOD Fix
Prefab Hook (Mod Dependency)
Ultimate Level of Detail (ULOD)
Vanilla Trees Remover
No Abandonment
Shadow Strength Adjuster
Toggleable Whiteness
Tree Movement Control
Prop Remover
Additive Shader
Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
Realistic Walking Speed
Parkify
Speed Slider [v2]
Improved Public Transport 2
Loading Screen Mod
Unlock All + Wonders & Landmarks
Decal Prop Fix
Prop Precision
Prop Line Tool [PLT] (vAlpha)
Unlimited Trees Mod v1.12
Quay Anarchy
No Radioactive Desert And More!
Ploppable Asphalt +
TME V11 STABLE (Traffic Manager: President Edition)
Surface Painter
Prop & Tree Anarchy
Plop The Growables
Move It
Relight
Fine Road Anarchy 2.0.2
Find It! 2
Extra Landscaping Tools
Theme Mixer 2
81 Tiles (Fixed for 1.2+)
Please explain your issue is in as much detail as possible.
On Sunday, 09/12, I had exited my current save and added a few building assets and deleted a few assets as well from the workshop. Afterwards I loaded in my savegame and experienced an Object Reference error pertaining to Rebalanced Industries. I believed that the constant Object Reference errors were because of this mod and I disabled Rebalanced Industries. The Object Reference errors continued after that so I guess it wasnt related. I still dont know why rebalanced industries started having errors also. I think I may have deleted an asset that I had placed in-game but I dont know what I deleted. I re-subscribed to all mods/assets from my last save but that didnt help either. At a loss as to why I started getting Object Reference errors and a Rebalanced Industries Object Reference error.
Can you replicate the issue? If yes, please explain how you did it.
The Object Reference errors have continued after disabling Rebalanced Industries, the rebalanced industries errors continue if i enable the mod again. I Added my last Output Log Report.
Attachments File(s) attached
Attachments
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