Cities: Skylines (Steam) - Game wont calculate Mass Transit ridership. College campus wont calculate income. Commercial demand collapse.

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badmasterc32

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Describe your issue
Game wont calculate Mass Transit ridership. College campus wont calculate income. Commercial demand collapse.

What is your game version?
Windows 11 PC.

What expansions do you have installed?


What mods are you using?
None.

Please explain your issue is in as much detail as possible.
Currently playing custom map "Astoria". Left map running in good condition and returned later to find the economy had crashed. found out through much trial and error that the mass transit system had fewer than 100 riders. One of the metro stations had flooded and collapsed. Fixed the station but, the ridership would not return to the normal 2500 ridership. Busses, boats and trains all show bad numbers as well. The college campus stats won't show any incoming funds at all and is simply creating huge expenses. No city policies were changed until after the issue was addressed, no change.

Can you replicate the issue? If yes, please explain how you did it.
Yes. I opened the scenario map "Apple Town" and found that the Mass Transit data had completely frozen.

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co_avanya

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Can you attach the save in question, please? Thanks!
 

MarkJohnson

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You're at, not only your vehicle limits, but also you citizen limits.

All of your district seem out of balance and you need to find a way to rebalance the city to stabilize it.

It's just simple logistics, although, it can be a bear to balance it out.

First thing would be eliminate exporting freight. That one is always a killer.

Second, reduce parks, campuses, and balance airports.

It seems that you just expanded too fast, and made too many demands.

When building, it is best to use what you build inside your city. and keep thing to close proximity to things needed.

For example, generic industry (unique factories DLC) next to commerce, so freight can be delivered instantly.

Park areas next to tourist sites to draw tourists. have mass transit nearby to shuttle tourists around.

And many other things too long to list. Hopefully this will get you started.

But your city is looking great!! It just needs some fine tuning.
 

badmasterc32

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I don't understand. Everything was working fine until about a week ago when the cims simply stopped using the sea port, train line, subway and bus system. My other City "Appletown" has the same problem with the same map size and twice the population. Transit systems there have also frozen. I have used a similar method for building that city and everything was working fine until about a week ago.
 

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MarkJohnson

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Appletown is just fine. It is starting to have issues, but not too bad considering its size and population.

But like I said, your other city just is too out of balance. You've created too much, too fast and it can't keep up and traffic piles up on the map. causing you to hit the limits.

Try stuff I mentioned and see if it starts clearing up. The game can only track 80,000 other units. so sometimes a smaller city can hit it more quicly.

I just think Lake Valley is too segregated by the mountains and it forces cims to go around them and it delays them too much and causes you to get excessive agents (vehicles and citizens) on the map.

Eventually you will get too many cars on the road and hit your 16,000 limit very early. At that point no more cars can spawn and deliveries won't be made, and then garbage and the dead won't get picked up, until the city starts collapsing on itself, and going abandoned.

In other words, traffic will keep piling up as it tries to go around the mountain, while Appletown makes immediate deliveries, so the vehicle counts stay down.

I hope that makes sense.
 

badmasterc32

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Thanks for the insight. I have taken your advice and re balanced Astoria. I am satisfied with the recovery of the demand and population. I am still a little confused, not by the explanation but, by my previous experience with the city. I was chugging along with no sign of a problem and after discovering that one of the subway stations had been demolished by a flood...that's when the problems started. Also The population is only 106,k, and traffic is at 93%, even with the crazy farm set up. At What point can I restore The Mass Transit system to proper operation/population?
 

MarkJohnson

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Recovery varies. It depends what cims are going to the wrong place.

There's a traffic route tool in info views. When you click on a road with it, it will show which cims are driving through that road segment and where they are going. It also shows the type of cims as well.

I didn't see the Astoria city, so I can't comment on it. but you can compare different cities to each other and maybe see some differences and similarities to help you figure out the logistics of it all.

EDIT:

I also noticed that you had the Hard Mode mod enabled with AppleTown, so that can be very helpful as it makes you pay more attention as it increases costs of everything like 25% or so.

Lake Valley doesn't have Hard Mode mod, so it allows you to build more quickly and can cause imbalance more easily.
 
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ristosal

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Lake Valley has maxed out active vehicles and citizen instances at 95k population, and honestly the city is built well enough that this kind of issue is unusual at such a size. I suspect excessive tourism to be the culprit: Lake Valley has over 5,000 weekly tourists with regular high density commercial areas being visited by them by a pretty insane amount. Appletown is at about 4,000 weekly tourists despite being more than double in size, and commercial areas aren't particularly attractive except for tourism specialization. Appletown's agent usage is normal.

The following bug fix in the upcoming 1.17 patch might sort out the problem:
Fixed: TransferManager uses the IN amount rather than the delta amount
 

MarkJohnson

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I tried again this morning and I removed all transit lines on the map, turned off all of the harbors and still the agents are maxed out.

Some black hole is on the map holding them hostage. LOL

Maybe your saved game is corrupt? Maybe some workshop was unsubscribed and it is needed for the game to function properly. But the map seems dead as it now sits.

Do you have a previous saved game of this city? Maybe it will shed some light on what happened?
 

metatoaster

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It kills me that the game won't even acknowledge that you hit a limit and try to pretend nothing bad ever happened while your city degrades... and that there's no backup stats-based simulation to take over and approximate things.

Hope City Skylines 2 is better in that regard, and not only in having bigger limits, as we're gonna hit those too, sooner or later.