Can you make the game run slower? I feel like the game runs too fast even at the slowest setting
I am certainly not comfortable with the speed of pedestrians. I have to pause the game if I want to click on one to find out who it is.
Can you make the game run slower? I feel like the game runs too fast even at the slowest setting
Kabe69, all services raise citizen happiness, which lowers the crime rate. You could try shutting down other services too to make the people miserable and turn to crime.
The game has been quite bug free, which is great! That leaves me more time to answer questions about the gameplayHere's a few I've collected from this thread, sorry for the wall of text:
To unlock Paradox Plaza, you need to log in to your Paradox Account from the game's main menu. Paradox Plaza will then appear under Decorations build menu in the Parks & Plazas tab.
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yesIs the Paradox account the same as I am using now for this Forum?
You can't do it "In Game" I has to be done in the asset manager.
P.S. Sorry for all the posts I don't know how to make them into one mega post. My forum-fu is weak![]()
No. It says so on the screen where you can enable them.Do achievements work while using mods?
No. It says so on the screen where you can enable them.
Do assets like interchanges count as mods?
I keep getting occasional chirps about lack of power. I can't see any missing spots on the data map, production of electric is a lot higher than consumption and when I click on the chirper's name the building they are in looks fine/powered. What detail am I missing here?
Do assets like interchanges count as mods?
I keep getting occasional chirps about lack of power. I can't see any missing spots on the data map, production of electric is a lot higher than consumption and when I click on the chirper's name the building they are in looks fine/powered. What detail am I missing here?
Just pause and the 3 speeds.Can you run this game slower?
I have not seen one yet.Can you change this weird purple soap around industrial zone to something else?
The only road that is truly one lane is the highway on/off ramp. You can use a 2 lane one-way.Can i build one lane road?
The only real way is to turn off the ambient sounds in the options menu.Since I have to play a lot of the time zoomed out, how can I kill (only) the annoying wind sound?
I can't help it. It's the law here, I'm CanadianDon't apologize one bit. THANK YOU so very much for all your helpful replies!!!
I'm not sure if it's been tested yet, but as far as I can tell there are no consequences. But if you would like packing lots for looks i've seen some nice ones in the steam workshop.1) Roads without decorate allow parking spaces. Does parking have any effect on the simulation? Are there any consequences to having a lot of decorative roads with few places to park?
From what I can see the only change is traffic. If the resources are coming from off map then they have to be shipped in. This can be ALOT of traffic so make sure you have a cargo train nearby.2) I read that specialized industry has both input and output buildings that will balance according to need, also that specialized buildings will get inputs from imports if they need to. If you specialize in a nonrenewable resource that eventually wears out, does that mean all your buildings in that area will swap over to importing that resource? Do imports and exports have any real affect (as in, is there any disadvantage to having more of your industries import than export)? If not, why is it important to place specialized industry around natural resources at all?
I just tested this to see if it works. And it does3) Recreational Use policy will increase police budget. How does that work if you do it at the district level? Couldn't you simply have all your police stations just outside the district (or have the district circle around them) to avoid this consequence?