Cities: Skylines - Industries Dev Diary #3: Supply chain part 1

Cities: Skylines - Industries Dev Diary #3: Supply chain part 1

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Keltia_Vikinga

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It makes sense when it goes public only, paid by the State, cims = town hall
The debate here is public & private sectors, very important matters to make things consistent, so is in our heads.

Since Industries in the DLC are buildings the city pays for, so they are public because State money.
While base game industries still available ingame are private.

The right sense is here. then its normal to get taxes only from goods.

It reminds my article about transport where i explain there what is public service in CS, so town hall :
  1. gets a control on transportation (bus lines etc)
  2. has a look on the transport economy
  3. contributes a lot to funding
If train station is, taxi is not. Same thing for industries...
In DLC are
In base game aren't

:)
 
Last edited:

LordPanics

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No taxes makes sense since we pay the costs and gain any profits they make. No point in taxing our own income. :p

I imagine they decided on that since otherwise there wouldn't be a cost for us to place buildings, which means we could just build like crazy without caring about how well the industries do. And since we have to pay to build them it makes sense to deal with the full costs and gain the full profits. Sure it isn't so realistic, but otherwise we'd need some weird system where you'd have to attract big customers and you wouldn't have a ton of control over what's build where - and production chain wouldn't be something for you to really care about.

I think you're wrong. It is common practice in cities to offer taxe's relief for X$. The price for building the factory could be tied to this practice. But gaining profit is not part of it. It should be privately own. I think for the sake of the game, the profit part show that you help the industry in your city by reducing taxes for this particular group of big industries. The profit is the taxes that you get. If you don't support the supply chain correctly, those industries cannot perform and pay taxes. And would go bankrupt even if you supported they're coming into your city.

But you're right that its not the best way... It could break the game, or make it difficult to sustain the supply chain, bringing you bankrupt or could make you rich. With City Park, my city doesn't make money from my parks. My city is too big (300K+) and spread (81 tiles), but I don't care because my Oil industry is really strong, making much of my money. I only hope this DLC won't disturb too much my actual profits!
 

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QUESTION:

Do the new industrial areas count towards unlocking the Statue of Industry, Climate Research Station and Eiffel Tower?
 

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Does the Warehouse can stock different products? as Simcity did? Overall you're system look a bit like the Simcity one. Can we expect to have High-Tech luxury products like TV? Computers? Will there be Luxury Goods that will need more than one industry? TV need steel and glass, etc.
 

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This game is so relaxing and pleasant to look at.
 

Rass1968

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You can use a simple MOD (I think from BloodyPenguin) that make them unexpandable... very useful :)
On PS4 mods aren´t an option. I´ve builded a Oil zone and before I could run a specialized factory my first two harvesters runs out of goods. The duration of oil and ore supplies should be Extended.
Otherwise I thought the industrie zones start to Import missing goods from outside like the old ones do but this doesn´t happen, should it?
 

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On PS4 mods aren´t an option. I´ve builded a Oil zone and before I could run a specialized factory my first two harvesters runs out of goods. The duration of oil and ore supplies should be Extended.
Otherwise I thought the industrie zones start to Import missing goods from outside like the old ones do but this doesn´t happen, should it?
is there not an option in the game settings to make oil/ore unlimited? there is a mod that comes with the base game in the Steam version that turns off the depletion of natural resources. the Steam version comes with a mod that allows for unlimited money and that is in the console version so i would expect that the unlimited natural resources mod is also a setting in the console version.
 

Rass1968

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is there not an option in the game settings to make oil/ore unlimited? there is a mod that comes with the base game in the Steam version that turns off the depletion of natural resources. the Steam version comes with a mod that allows for unlimited money and that is in the console version so i would expect that the unlimited natural resources mod is also a setting in the console version.
Thx will look into it, but I think this will disable Trophies and isn´t changeable in a running City...