Greetings and welcome to today's Cities: Skylines Industries expansion Dev Diary! Today we will go through Industry Area Leveling progress which was introduced with the Industries DLC. As some of you already know that there are four different types of Industry Areas you can create. All Industry Areas can reach up to level five and along the way Players will unlock new buildings and Unique Factories to go along the Industry Area. Besides just the new buildings the Industry Area gains bonuses in Efficiency and will also pollute less, but more about these down below.
Industry level tutorial made by TwoDollarTwenty:
Main Buildings, what are they and what is their role?
All Industry Areas need a Main Building. Main Building gives the area it's type and allows the level progression for the area, it also works as a headquarter for city services. Without Main Buildings the Industry Buildings inside the Industry Area will stop operating which will result in a great loss of potential income. If the policemen or a garbage truck need to pay a visit to the Industry Area they will go to the Main Building, firemen still need to go to the actual building that is on fire. So better to make sure that you have good road connections into your Main Building and Industry Area!
Main Buildings also visually match their area type, the Farm Main Building is a old fashioned farm house and yard while Forest Main Building is a log cabin with some woods around it. Main Buildings also visually upgrade when the Industry Area reaches levels 3 and 5 to better represent how your Industry Area has grown!
Who wouldn't want to live on this good ol' fashioned farmhouse?
Industry Area levelling
After determining the type of the Industry Area and gaining the first level by building the Main Building, comes the time to kick the gears of industries into action! All Industry Areas can grow up to level five. In order to reach that maximum level and reap the profits of production chains it will require planning, resources and workers. All Industry Areas start from level one and require specific amounts of Produced Resource Units and Workers in order to advance in levels. For increased challenge, the requirements you need for each next level will increase as you progress through the levels.
Do you have your machinery oil ready to grease the gears?
Hooray! Even higher profits await!
Leveling Requirements
In order to level up your Industry Areas the player need to meet the two requirements; Produced Resource Units and Workers. Produced Resource Units is the amount of how much resources the Extractor and Processing Buildings in your Industry Area have produced. Workers is the amount of workers currently working for the Industry Area, unfortunately the machines can't operate fully automatically just yet. When these two requirements are met the Industry Area can level-up!
The Produced Resource Units depend on the amount of resources produced by your Extractors and Processing Buildings over time. The more buildings you have the faster you can reach the limit but remember to be careful as not to bankrupt your city in the process! Each Auxiliary, Extractor and Processing Building offer jobs for your city's citizens. The jobs can have different levels of education needed and the more fancier and powerful buildings require more educated citizens, some buildings also provide jobs for the highly educated citizens!
Production rate of Extractor and Processing Buildings depend on a variety of different factors. For Extractors where you will place the building is extremely important as the building will collect the natural resources from ground it is placed on and for the Processing buildings it is important that they have good road connections so the Raw Materials extracted by Extractors or stored by Raw Material Storage Buildings can get there easily and in time.
If you wish to boost the production rate of Industry buildings you can also apply policies and build Auxiliary buildings to increase the production rate of Extractors and Processing Buildings.
As for how to reach the Workers requirement it is advisable to steadily grow your city along the Industry Area and to keep the citizens educated. To keep track on how much workers and how much jobs your Industry Area has to offer go and open the Industry Area Info panel, there you can find all the needed information- even the education levels for different available jobs!
Even the Farm Industry needs highly educated citizens!
Also, have a free tip from a mayor to another, plan ahead as how you will handle your traffic in the industry areas and across your city as it will have a big role in reaching the maximum level. And for this I'm sure you will find the upcoming diary about Cargo Services interesting.
Leveling with benefits
The benefits of leveling up your Industry Areas are humongous! Leveling up your Area unlocks new buildings and offers Area-wide level bonuses to work efficiency and to pollution reduction. Bonus to Efficiency makes the industry buildings in the area process resources faster and pollution reduction directly affects how much pollution is created by the buildings in it. And just to name a few of the buildings, your Farm Industry will unlock bigger and better Crop or Fruit Fields or the highly advanced Milking Parlor to further increase the production capabilities so you can get even more profit. And with Oil Industry you get to tap into that black gold that is hidden beneath the waves with the glorious Offshore Drilling Platform.
As your Industry Area grows so does your Main Building, at levels three and five your Main Buildings also upgrades itself! Providing more job opportunities and looking and sounding more impressive, just another reason to reach that maximum level.
Now this looks more like it! Ore Main Building becomes more impressive as the Industry Area gains levels.
That's all for this Dev Diary. On behalf of the whole team, we hope to see you in the next Cities: Skylines Industries expansion Dev Diary!
Industry level tutorial made by TwoDollarTwenty:
Main Buildings, what are they and what is their role?
All Industry Areas need a Main Building. Main Building gives the area it's type and allows the level progression for the area, it also works as a headquarter for city services. Without Main Buildings the Industry Buildings inside the Industry Area will stop operating which will result in a great loss of potential income. If the policemen or a garbage truck need to pay a visit to the Industry Area they will go to the Main Building, firemen still need to go to the actual building that is on fire. So better to make sure that you have good road connections into your Main Building and Industry Area!
Main Buildings also visually match their area type, the Farm Main Building is a old fashioned farm house and yard while Forest Main Building is a log cabin with some woods around it. Main Buildings also visually upgrade when the Industry Area reaches levels 3 and 5 to better represent how your Industry Area has grown!
Who wouldn't want to live on this good ol' fashioned farmhouse?
Industry Area levelling
After determining the type of the Industry Area and gaining the first level by building the Main Building, comes the time to kick the gears of industries into action! All Industry Areas can grow up to level five. In order to reach that maximum level and reap the profits of production chains it will require planning, resources and workers. All Industry Areas start from level one and require specific amounts of Produced Resource Units and Workers in order to advance in levels. For increased challenge, the requirements you need for each next level will increase as you progress through the levels.
Do you have your machinery oil ready to grease the gears?
Hooray! Even higher profits await!
Leveling Requirements
In order to level up your Industry Areas the player need to meet the two requirements; Produced Resource Units and Workers. Produced Resource Units is the amount of how much resources the Extractor and Processing Buildings in your Industry Area have produced. Workers is the amount of workers currently working for the Industry Area, unfortunately the machines can't operate fully automatically just yet. When these two requirements are met the Industry Area can level-up!
The Produced Resource Units depend on the amount of resources produced by your Extractors and Processing Buildings over time. The more buildings you have the faster you can reach the limit but remember to be careful as not to bankrupt your city in the process! Each Auxiliary, Extractor and Processing Building offer jobs for your city's citizens. The jobs can have different levels of education needed and the more fancier and powerful buildings require more educated citizens, some buildings also provide jobs for the highly educated citizens!
Production rate of Extractor and Processing Buildings depend on a variety of different factors. For Extractors where you will place the building is extremely important as the building will collect the natural resources from ground it is placed on and for the Processing buildings it is important that they have good road connections so the Raw Materials extracted by Extractors or stored by Raw Material Storage Buildings can get there easily and in time.
If you wish to boost the production rate of Industry buildings you can also apply policies and build Auxiliary buildings to increase the production rate of Extractors and Processing Buildings.
As for how to reach the Workers requirement it is advisable to steadily grow your city along the Industry Area and to keep the citizens educated. To keep track on how much workers and how much jobs your Industry Area has to offer go and open the Industry Area Info panel, there you can find all the needed information- even the education levels for different available jobs!
Even the Farm Industry needs highly educated citizens!
Also, have a free tip from a mayor to another, plan ahead as how you will handle your traffic in the industry areas and across your city as it will have a big role in reaching the maximum level. And for this I'm sure you will find the upcoming diary about Cargo Services interesting.
Leveling with benefits
The benefits of leveling up your Industry Areas are humongous! Leveling up your Area unlocks new buildings and offers Area-wide level bonuses to work efficiency and to pollution reduction. Bonus to Efficiency makes the industry buildings in the area process resources faster and pollution reduction directly affects how much pollution is created by the buildings in it. And just to name a few of the buildings, your Farm Industry will unlock bigger and better Crop or Fruit Fields or the highly advanced Milking Parlor to further increase the production capabilities so you can get even more profit. And with Oil Industry you get to tap into that black gold that is hidden beneath the waves with the glorious Offshore Drilling Platform.
As your Industry Area grows so does your Main Building, at levels three and five your Main Buildings also upgrades itself! Providing more job opportunities and looking and sounding more impressive, just another reason to reach that maximum level.
Now this looks more like it! Ore Main Building becomes more impressive as the Industry Area gains levels.
That's all for this Dev Diary. On behalf of the whole team, we hope to see you in the next Cities: Skylines Industries expansion Dev Diary!