Mixed Zones
I think it would be nice to have mixed zones in the game, when in one area you can have different types of buildings without extra manipulations. More than that we have buildings with mixed specialization (for example, buildings with shops and apartments or with shops & offices, etc)
- Blue - commercial area
- Turquoise - offices
I think it would be nice to have mixed zones in the game, when in one area you can have different types of buildings without extra manipulations. More than that we have buildings with mixed specialization (for example, buildings with shops and apartments or with shops & offices, etc)
Fig. 1
- Green - residential area- Blue - commercial area
- Turquoise - offices
Fig. 2
Height restrictions
In my opinion, it would be logical not to divide the zones into high and low density zones. The density of the zones should depend on the services provided and the available urban infrastructure. To limit the load on the area, you can adjust the maximum height or number of storeys of buildings on which the number of residents /employees / customers depends.
In my opinion, it would be logical not to divide the zones into high and low density zones. The density of the zones should depend on the services provided and the available urban infrastructure. To limit the load on the area, you can adjust the maximum height or number of storeys of buildings on which the number of residents /employees / customers depends.
Fig. 3
- 2
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