Cities: Skylines - Green Cities - Dev Diary #7: New Maps and Scenarios

Cities: Skylines - Green Cities - Dev Diary #7: New Maps and Scenarios

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Oct 23, 2014
If you are looking for a quick challenge, you might be interested to try one of the three new scenarios. Each of the scenarios are designed around the Green Cities’ ecological themes and uses one of the three maps that come with this expansion.


The three new maps are:

Eden Valley
This map features a fertile valley with a river running through it.

Lavender Lake
This map has a single lake at the center of the map and that’s also where the starting tile is located. So, in the beginning you don’t have too many options regarding where you dump your sewage. You better figure out fast another ways to get rid of the sewage, unless you want the lake to turn into a stinking puddle of poop water.

Garden Rivers
In this map the starting tile is located in a river delta where a river divides into two smaller rivers. This map has plentiful forest resources just next to the starting tile, waiting to be used for the forestry specialization.

And the three new scenarios are:

Green Power!
In this scenarios you start from the scratch and you need to build a city that runs only on renewable energy and has a population of 50,000 citizens or more. Be sure to use those wind turbines as your first choice for energy production or you might fail this scenario at the very beginning.

There’s also a restriction for the ground pollution so you need to keep an eye on the industry and other polluting buildings, so the pollution doesn’t spread too widely. One way to avoid this is to use industrial specializations or Recycling Centers instead of the Landfills, for example.


Clean Up Crew
Oh no! Someone made a mess and Fresco City is in trouble! The drinking water is about to get contaminated and the health of the citizens is in danger. Fortunately you have come to help and will fix the situation. In this scenario the new Floating Garbage Collectors are your best friend and need to keep the ground pollution minimal. The citizens must also remain healthy for you to win this scenario

You will start this scenario with a city with 5,000 citizens and many of the “green” options open already, so you have the most important tools at your disposal right from the start.


City of Gardens
The small city you start with doesn’t have a single garden in it and the citizens are not too happy either. Your goal is to turn the situation upside down: turn the city into a flourishing city full parks and make the citizens happy again. But you better be quick about it because the citizens are getting impatient and frustrated with the situation.



This is all for now and next week we will tell you more about the road modding.


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Feb 5, 2015
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Yep! Road modding ! Want to know more ! I don't use Road Extension because it corrupts your savegame! Was waiting for an "official" update!!