Cities: Skylines - After Dark - Dev Diary 3: Expanded city services

Cities: Skylines - After Dark - Dev Diary 3: Expanded city services

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

ching

Corporal
13 Badges
Oct 14, 2013
35
14
  • Cities in Motion 2
  • Cities in Motion
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
elevated metro please with undeground view as well :( so sad to not having this functions ...
 
  • 6
Reactions:

ghostbirdofprey

Second Lieutenant
28 Badges
Mar 13, 2015
175
185
  • Sword of the Stars II
  • Stellaris
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • BATTLETECH - Backer
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Stellaris: Ancient Relics
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Sword of the Stars
The improvements to crime and police services should be part of the free patch, IMO.

So it's essentially broken and should be patched, not fixed through paid DLC. That's why it was nearly impossible to unlock the achievement for a high-crime rate unless you started a new city and tried your very hardest to make it as shitty as possible.

Don't get me wrong I'm definitely buying After Dark, but a broken feature in the base game shouldn't be a selling point of DLC, out of principle.
What make you think police fixes aren't going to be in the free portion?
 
  • 2
Reactions:

spacenut10100

Recruit
4 Badges
Apr 18, 2013
1
0
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
With regards to Prisons, will there be a button one can press to transfer prisoners, or not allow new prisoners? I can see people placing a prison, then needing to move it, like other buildings, but not wanting to release all prisoners in said prison.
 

armarayo

Captain
Nov 10, 2014
318
161
Will increase the limit of building/zone/roads?
I'm quite positive that raising the limits or prepping them for modability is a lot easier than any other solution to allow bigger maps played than 8 to 9 tiles.

With regards to Prisons, will there be a button one can press to transfer prisoners, or not allow new prisoners? I can see people placing a prison, then needing to move it, like other buildings, but not wanting to release all prisoners in said prison.
The court house should "handle" the police and prisoner case anyhow. One cannot put people into jail without justice system. It's against cimanity.
 

Rik81

Second Lieutenant
8 Badges
Jan 22, 2005
148
5
  • Cities in Motion
  • Diplomacy
  • Europa Universalis III
  • Hearts of Iron III
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Pride of Nations
Probably can't (and shouldn't) do it all in one DLC, and I do like what I am hearing about for this one. But do hope to sometime see additions like Zoo's and Ski resorts amd Amusement Parks, etc.
 

armarayo

Captain
Nov 10, 2014
318
161
Monte Cristo had one of the best visions for a city simulator, too bad CXL had bugs and no trains (apart from metro). But man I loved playing the Ski resort mini-game in a city, by vision I mean those mini-games were awesome idea and the ski resort was modded to work as it was 99% ready. Oh and the ski-lifts were modded to gondola lifts/aerial tramways - it was fun to use them as public transport to high ground places. Anyhow long gone CXL.
 

Greygor69

Colonel
76 Badges
Jun 6, 2009
1.127
543
  • Stellaris
  • Hearts of Iron III Collection
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars II
  • Heir to the Throne
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Knights of Pen and Paper 2
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Crusader Kings II: Sunset Invasion
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
Monte Cristo had one of the best visions for a city simulator, too bad CXL had bugs and no trains (apart from metro). But man I loved playing the Ski resort mini-game in a city, by vision I mean those mini-games were awesome idea and the ski resort was modded to work as it was 99% ready. Oh and the ski-lifts were modded to gondola lifts/aerial tramways - it was fun to use them as public transport to high ground places. Anyhow long gone CXL.
Can you make your text a little smaller, I could still read this :)


Cities XL gets a lot of stick, a lot of it deserved, but you can put together some nice looking cities if you have patience. If only they could have got the simulation side working properly and replaced the citizen models.

 

Co Starring

Second Lieutenant
18 Badges
Oct 8, 2012
158
149
  • Majesty 2 Collection
  • Cities in Motion 2
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Campus
  • Cities: Skylines Industries
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • War of the Roses
  • Cities: Skylines
Can you make your text a little smaller, I could still read this :)


Cities XL gets a lot of stick, a lot of it deserved, but you can put together some nice looking cities if you have patience. If only they could have got the simulation side working properly and replaced the citizen models.
One of my biggest peeves with this game was the economic simulation.
To get a working city, you needed to trade resources (the first iteration even required a subscription, or you couldn't trade).
I'm guessing the same system is still in place?
 

Greygor69

Colonel
76 Badges
Jun 6, 2009
1.127
543
  • Stellaris
  • Hearts of Iron III Collection
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars II
  • Heir to the Throne
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Knights of Pen and Paper 2
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Crusader Kings II: Sunset Invasion
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
One of my biggest peeves with this game was the economic simulation.
To get a working city, you needed to trade resources (the first iteration even required a subscription, or you couldn't trade).
I'm guessing the same system is still in place?
The Trading is internalized now for off-line play.

I've seen You Tubers use it extensively. I've been told it's still flaky when dealing with large amounts, but I've not noticed that myself. I generally don't trade much, so at the levels I play I suppose Trading is not needed for a working city.
 
  • 1
Reactions:

Quaade

Field Marshal
67 Badges
Mar 28, 2007
3.715
1.977
  • Hearts of Iron IV Sign-up
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Impire
  • The Kings Crusade
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
The court house should "handle" the police and prisoner case anyhow. One cannot put people into jail without justice system. It's against cimanity.
Why would they need a court house, since dev stated that the cim-police is never wrong or corrupted, they simple catch the criminal and put him to jail :) It´s actually quite an effective legal system to jump past convicting them... Wish CO started training police in real life so false convictions would be a thing of the past ;-)
 

the cool guy

Major
78 Badges
Dec 17, 2013
740
215
  • Rome: Vae Victis
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II: Monks and Mystics
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Knights of Honor
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Leviathan: Warships
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Darkest Hour
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Cities: Skylines
  • Crusader Kings III
  • Humble Paradox Bundle
Can we have trains instead of metros for the international airport? Pretty please?
 

Lord_P

Field Marshal
59 Badges
Apr 17, 2014
3.894
3.351
  • Crusader Kings II
  • Magicka
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Holy Fury
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Prison Architect
  • War of the Roses
  • Warlock: Master of the Arcane
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Crusader Kings II: Charlemagne
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
Can we have trains instead of metros for the international airport? Pretty please?
I think metros would be used more for airports this close to the city.
 
  • 1
  • 1
Reactions:

ghostbirdofprey

Second Lieutenant
28 Badges
Mar 13, 2015
175
185
  • Sword of the Stars II
  • Stellaris
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • BATTLETECH - Backer
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Stellaris: Ancient Relics
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Sword of the Stars
It depends.
My city (or rather the amalgamation of various city governments in the entire metro area) has been studying commuter rail, and the international airport and recently opened (as a commuter airport, used to be an air force base) are two of the stops studied.
Of course airports are well connected in general with the main airport having light rail and a load of bus access.
 

the cool guy

Major
78 Badges
Dec 17, 2013
740
215
  • Rome: Vae Victis
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II: Monks and Mystics
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Knights of Honor
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Leviathan: Warships
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Darkest Hour
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Cities: Skylines
  • Crusader Kings III
  • Humble Paradox Bundle
Trains make a lot of sense for a big building that will be far away from the rest of the city (huge and loads of noise pollution) where metros are more ideal for transport within the core city (dosen't take up much space, is unlocked earlier) so trains really should at least be an option.
 
  • 1
Reactions:

akeela84

Colonel
25 Badges
Feb 17, 2015
1.036
225
  • Cities: Skylines Deluxe Edition
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Stellaris: Megacorp
  • Cities: Skylines Industries
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars Pre-Order
I think metros would be used more for airports this close to the city.
Not every airport, for example Copenhagen airport is accessible by regular trains and metro trains. Frankfurt Airport is the same.
Hamburg however is only accessible by metro trains.
 

the cool guy

Major
78 Badges
Dec 17, 2013
740
215
  • Rome: Vae Victis
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II: Monks and Mystics
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Knights of Honor
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Leviathan: Warships
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Darkest Hour
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Cities: Skylines
  • Crusader Kings III
  • Humble Paradox Bundle
Not every airport, for example Copenhagen airport is accessible by regular trains and metro trains. Frankfurt Airport is the same.
Hamburg however is only accessible by metro trains.
Both seems like the best option.
 
  • 1
Reactions: