First off, I just want to say that I KNOW that Cities Skylines 2 isn't announced, but this is just rather an idea.
With that out of the way....
We all know that there are many map makers (like me) that loves to create maps and publish them. There is a built-in heightmap feature that works really well, but I think we can expand on this some.
Upon the New Map creation screen there should be a number of options and features that allows the user to create random terrain generation. Options and intensity settings for things such as:
-mountains
-lakes
-rivers
-sea level
-land type (island, plain, mountains, coastal, etc.)
I believe with these presets, the user can then go further to customize the map to their liking with terrain/water tools like we already have. The heightmap feature is also another good option that should still be implemented if the user wishes to utilize that instead. With presets, or 'map seeds', it allows them to create really nice terrain without having to spend endless hours creating mountains from scratch. Oh and with those features should be either a terrain brush, or on the generation screen, an erode tool/option. This will quickly allow them to have nicely sculpted terrain features.
I think that's about it so far...
Any other ideas?
Constructive feedback only please.
With that out of the way....
We all know that there are many map makers (like me) that loves to create maps and publish them. There is a built-in heightmap feature that works really well, but I think we can expand on this some.
Upon the New Map creation screen there should be a number of options and features that allows the user to create random terrain generation. Options and intensity settings for things such as:
-mountains
-lakes
-rivers
-sea level
-land type (island, plain, mountains, coastal, etc.)
I believe with these presets, the user can then go further to customize the map to their liking with terrain/water tools like we already have. The heightmap feature is also another good option that should still be implemented if the user wishes to utilize that instead. With presets, or 'map seeds', it allows them to create really nice terrain without having to spend endless hours creating mountains from scratch. Oh and with those features should be either a terrain brush, or on the generation screen, an erode tool/option. This will quickly allow them to have nicely sculpted terrain features.
I think that's about it so far...
Any other ideas?
Constructive feedback only please.
Upvote
0