wow that's cool - so people can park if there parking spot present so that's means people can park and get out but if no parking spot then car vanishes in pavement then human appears - so what the grey icon appearing over the apartment that he going in - but its entry icon for person visiting - right?
Question, are you able to build car parks, like two story car park as time progresses?
CiM Devs said:When all the buildings and roads are in place, the last things to do are place props and name all the streets and areas. It’s a huge task! Maps are used as a reference when naming the streets, so every road you find in the game exists (or has existed) in real life. To top it all, the levels have a timeline, so after building the whole city in the first possible year (1920) there’s still a hundred years of changes, upgrades, and expansions to each city!”
Good. If only the city didn't look so deserted... I hope that's only beacuse the game is still in beta, and that there'll be more people on the streets or squares like the one seen in the last picture.
Keep up with the AAR Singleton! What names did you have in mind for Amsterdam btw? The family Tokkie? Hmm, I think I'll have a lot of fun editing the names file if the vanilla one will be a bit unimaginative
Edit : when I look at your lat picture, I'm a bit disappointed as the buildings and the road are the same as those on your screens of the first page. So this means city developement is always the same (maybe with other date, but still).
There seems to be boats so I guess a Venise map could be possible.
Yeah, having buses in Venise isn't the best way to move.
Venice, that be a great map: no motorised vehicles allowed on the island. Gondola's and Cruise ships left out of the scope of a transport planner. So that would leave just the waterbus. Sounds like fun
So that would leave just the waterbus. Sounds like fun
As always, Mosby, you're a treasure on the forum. Nice AAR. Looks like a beautiful game. Thanks for taking the considerable time that I know it takes to write all this.