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co_fiirdraak

Vanilla Cities: Skylines Designer
Aug 20, 2010
120
5
benzz said:
1. This may have been discussed somewhere else but with the region maps are there defined areas where the cities will be built/grow similar to what is in the new sim city and if so how are these 'sub-regions' chosen or is the whole region essentially open
for development.

douglasrac said:
Answering number 2: The maps are 8 times bigger. This is a rough number, as devs said. While CiM 1 had maps more or less 1x1 Km, CiM 2 can have maps 8x8 Km. Its per map not a region.
Actually the maps are roughly 4 times bigger than the maps in CiM1 which means that the maps in CiM1 were about 3x3km (XL map) while in CiM2 they are 8x8km.

Here you can read more about the initial thoughts I wrote in one of the dev diaries: Cities in Motion 2 – Planning the levels – Developer diary #3

The region idea is more of a visual cue to tie the different maps together. There are 5 individual maps in the core game (the first image in the Planning the levels dev diary is a work in progress shot of a single map, with comparison to the XL-sized map in CiM1).
 

benzz

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Actually the maps are roughly 4 times bigger than the maps in CiM1 which means that the maps in CiM1 were about 3x3km (XL map) while in CiM2 they are 8x8km.

Here you can read more about the initial thoughts I wrote in one of the dev diaries: Cities in Motion 2 – Planning the levels – Developer diary #3

The region idea is more of a visual cue to tie the different maps together. There are 5 individual maps in the core game (the first image in the Planning the levels dev diary is a work in progress shot of a single map, with comparison to the XL-sized map in CiM1).

thanks :)