• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

MouldyK

Second Lieutenant
7 Badges
Nov 27, 2012
101
11
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV
  • 500k Club
  • Hearts of Iron IV Sign-up
Just for clarification, you'd like to be able to remove the cost of the road building, but keep the cost of building your network (vehicles, stops, depots, maintenance..)? I'll check with our programmers if this would be doable :)

Yup! Exactly that! :)

Hope it is possible as it will bring closure to what DataTraveler had in mind when he came up with this 5 months ago: CIM2 Unlimited Possibilities - City Builder

All the fun of watching a city grow with the added bonus of making the best transport system around it. :happy: