My requests and suggestions
1. The vehicle at achievement of 100 % of wear goes to depot and any more isn't shown on lines while player will be not not led by major maintenance or will buy on its place other vehicle. So it is realized in Railroad tycoon 3.
2. Timetables
At a route is an exit on which vehicles are bought. Upon purchase of a new vehicle the schedule type gets out:
* Work only in rush hour - with 6:00 till 10:00, with 15:00 till 19:00
* Work one change - or morning (6:00-15:00, either evening 15:00-0:00, or night 0:00-6:00)
* Work - goes to 2 changes 2 drivers, 6:00-0:00
* the 12-sentry (day) - goes with 6:00 till 19:00
It schedules should belong not to a route as a whole (as in traffic game), and to concrete vehicles.
It would be quite good to add this table with columns from "Line statistic panel" addition, that is besides intervals to display quantity of vehicles on a route, income, an expense, profit, mood of passengers which stand at stops. it would be quite good to show in the table and a passenger traffic on a route at different times days that there was a possibility to react to its change not only addition of vehicles to the line, but also change such as the schedule of each vehicle.
3. Days should last jotas of 2-3 real hours. Otherwise at an interval of 5-10 minutes (in game) on routes buses will accumulate at stops. Besides it guarantees that for rush hour the bus will pass at least 1 turnover of a route. Rush hour which only 2-3 real minutes it last it is not serious.
Or the time scale should be adjusted manually before game start.
4. A little more about multiplayer. Remember, how was in a multiplayer in Traffic Giant? On streets there were many stops of the different companies as it was impossible to lay a route through another's stops. Because of it buses disturbed each other. It looked not esthetically and isn't realistic. And so, if the stop is constructed by someone, other companies should have full authority on it to stop! Thus expenses for a stop share on both companies.
5. Tram ways and subway ways, trolleybus lines also should have possibility to be used by any company. However, that there was no injustice (one player constructed ways, and the others use), it is necessary to make the following. At the route organization on another's ways, the owner of ways has a dialog box: to resolve or not laying of a route of another's company.
6. Possibility in a multiplayer to start up the rolling stock on another's route. At the owner of a route the message - to resolve it should emerge or to forbid it, and also the offered sum of rent for using a route per day. Respectively, appears the message, whether you agree for this sum to place the vehicles on this route? I do not know, how in Europe and USA, but in Russia some companies on one route is a norm.
Tnx for work and sorrry for my bad English))