• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Periy

Second Lieutenant
22 Badges
Sep 23, 2012
174
4
  • Surviving Mars
  • Crusader Kings III
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Cities in Motion 2
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Tyranny: Archon Edition
  • Stellaris
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • Magicka
  • Crusader Kings II
Just watched the latest interview with Mariina. It was very interesting and she talked about alot of interesting things.

She ended the interview by thanking the fans and saying that they followed the forum and that she saw it as an conversation between the two. It was very rewarding to hear that nothing goes uheard. :D

What are your thoughts?
Link: http://www.youtube.com/watch?feature=player_embedded&v=-r3aIFAQm_g
 

Butelka64

Major
13 Badges
Nov 29, 2012
580
3
  • Cities in Motion 2
  • Warlock: Master of the Arcane
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings II
Up to now, not many community ideas have been mentioned, and what I'd like to see/hear is an interview or just a developers' post talking about the ideas and suggestions (not the smallest and least important ones, of course) that have been posted by the people here, and giving a look into what do the devs think about all of it. There have been suggestions about seasons and weather, about a new vehicle type, improvements to existing vehicles, about the buildings and the dynamic game environment, about the multiplayer and sharing things between people and so on and so on. Are these ideas going to be taken into account in the further development, or maybe you have your own conception of how should it be? Tell us about it, CO :) We would be glad to hear about that.
 

unmerged(526885)

Captain
2 Badges
Jul 21, 2012
428
0
  • Cities in Motion
  • Cities in Motion 2
p
Up to now, not many community ideas have been mentioned, and what I'd like to see/hear is an interview or just a developers' post talking about the ideas and suggestions (not the smallest and least important ones, of course) that have been posted by the people here, and giving a look into what do the devs think about all of it. There have been suggestions about seasons and weather, about a new vehicle type, improvements to existing vehicles, about the buildings and the dynamic game environment, about the multiplayer and sharing things between people and so on and so on. Are these ideas going to be taken into account in the further development, or maybe you have your own conception of how should it be? Tell us about it, CO :) We would be glad to hear about that.

But please don't go full-dictatorship like SimCity! D:
 

unmerged(526885)

Captain
2 Badges
Jul 21, 2012
428
0
  • Cities in Motion
  • Cities in Motion 2
Just watched the latest interview with Mariina. It was very interesting and she talked about alot of interesting things.

She ended the interview by thanking the fans and saying that they followed the forum and that she saw it as an conversation between the two. It was very rewarding to hear that nothing goes uheard. :D

What are your thoughts?
Link: http://www.youtube.com/watch?feature=player_embedded&v=-r3aIFAQm_g

Just watched the interview, and I love her! :D I really like the credit she gives to the community at the end of the video; as with all videos Colossal Order mention their passionate fans (us) ^.^
Would really like Colossal Order to become more of a renowned name.
 

douglasrac

General
25 Badges
Feb 23, 2011
2.249
68
  • Cities in Motion 2
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Cities in Motion
  • Magicka
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Stellaris Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
Up to now, not many community ideas have been mentioned, and what I'd like to see/hear is an interview or just a developers' post talking about the ideas and suggestions (not the smallest and least important ones, of course) that have been posted by the people here, and giving a look into what do the devs think about all of it. There have been suggestions about seasons and weather, about a new vehicle type, improvements to existing vehicles, about the buildings and the dynamic game environment, about the multiplayer and sharing things between people and so on and so on. Are these ideas going to be taken into account in the further development, or maybe you have your own conception of how should it be? Tell us about it, CO :) We would be glad to hear about that.


Nearly the entire CiM 2 is built on players feedback. If you came from CiM 1 you would see that. Obviously its not possible to add 100% of the suggestions, and some other things unfortunately cannot exist due to time/money issue.

Some of the new fetures that are now in Cities in Motion and came from feedback players:

- Dynamic Cities: The city will change according to how you play.
- Day and night cycle.
- Timetables: Manage your fleet according to the rush-hours.
- Multiplayer: Competetive and Co-operative modes.
- Build dedicated bus lanes and bus/tram depots.
- Traffics lights are sensitive to traffic. If there are no pedestrians waiting, they operate a bit quicker.
- Change ticket prices per route or globally, zoning system.
- Ability to zoom out to have a complete overview.
- Much bigger maps, sometimes even more than one city per map.
- Pathways will be able to be built freely, and are not restricted to a grid system.
- It is now possible to build a single tram track.
 

co_martsu

Colossal Order CEO
Colossal Order Dev
1 Badges
Aug 25, 2010
1.907
1.393
  • Colossal Order Staff
Just watched the interview, and I love her! :D I really like the credit she gives to the community at the end of the video; as with all videos Colossal Order mention their passionate fans (us) ^.^
Would really like Colossal Order to become more of a renowned name.

Thanks so much!

Up to now, not many community ideas have been mentioned, and what I'd like to see/hear is an interview or just a developers' post talking about the ideas and suggestions (not the smallest and least important ones, of course) that have been posted by the people here, and giving a look into what do the devs think about all of it. There have been suggestions about seasons and weather, about a new vehicle type, improvements to existing vehicles, about the buildings and the dynamic game environment, about the multiplayer and sharing things between people and so on and so on. Are these ideas going to be taken into account in the further development, or maybe you have your own conception of how should it be? Tell us about it, CO We would be glad to hear about that.

As douglasrac listed above, there's a lot of features and improvements we've implemented based on community feedback. We've had so many suggestions that it's rather difficult to start going through all of them in detail. I'll let the team know however that this is an interesting thing to add to the dev diaries :)
 

Butelka64

Major
13 Badges
Nov 29, 2012
580
3
  • Cities in Motion 2
  • Warlock: Master of the Arcane
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings II
@martsu, do you see a purpose for making a "community list" for the developers, which would make all (or most) of the community-approved suggestions and ideas listed in a separate topic, with descriptions and annotations in detail, so that you, the Devs, could have a better overview on them? I could take care of making and updating such list.
 

giladteller

General
29 Badges
Feb 22, 2011
1.728
2
giladteller.blogspot.com
  • Cities in Motion 2
  • Cities: Skylines Deluxe Edition
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Cities in Motion
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Age of Wonders III
  • Cities: Skylines - Campus
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
@martsu, do you see a purpose for making a "community list" for the developers, which would make all (or most) of the community-approved suggestions and ideas listed in a separate topic, with descriptions and annotations in detail, so that you, the Devs, could have a better overview on them? I could take care of making and updating such list.
Something like this?
 

Butelka64

Major
13 Badges
Nov 29, 2012
580
3
  • Cities in Motion 2
  • Warlock: Master of the Arcane
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings II
Not really a voting system nor anything like it. I've been thinking of just a closed forum topic, where I'd put and describe the suggestions already discussed and approved by the community. Also, there wouldn't be space for anything like "We want that bus to have that window moved to the front", it would be a place for summarizing the bigger things.