Hey @Dnote Can you tell us if there’s better sales for DLC and the base game during the christmas season releases vs non holiday season dlc releases?
Thanks!
Thanks!
I’m not upset, i’m use to it and know its part of the paradox launch cycle. They did a good job and did good work before the start of their holidays and i trust them to do good work after the holidays.
But seriously this whole release it before christmas thing is senseless and probably doesn’t make enough of an impacton sales to be worth it. Who’s buying dlc on steam for christmas as gifts? How many people buy the dlc because of the christmas season that wouldn’thave bought it anyways?
If we just moved past this senseless tradition of releasing things before christmas we could put holidays in the middle of development cycles where they belong.
The same trouble happens in summer sometimes too!
You have a calendar and several months to plan. Put patch and work interrupting breaks in the dead zone of your calendar between updates and you’ll instantly get rid of the endless complaints of pausing patches for the holidays.
A 6month dev cycle can look like this: Start dlc april or may -> take summer break and have nobody notice -> release in fall -> patch up dlc -> start new dlc in october or november -> take christmas break when nobody cares -> release in feb or march -> patch -> start again.
Working around two big holidays a year can’t be this hard can it?
Having said that i’m sure some head honcho can come in here and spout a million good reasons i’ve never thought of as a layman as to why you want to time dlc release right before breaks. I’ll be glad to hear them.
Hey @Dnote Can you tell us if there’s better sales for DLC and the base game during the christmas season releases vs non holiday season dlc releases?
Thanks!