First thing first, we all know that Crusader Kings, however badly we want to get our hands on it, is in alpha stages. So the exact game mechanics is beyond the scope of this thread. And yet from what we know, I assume there might be a -potential- game balance issue---and simply wanted to open the topic to discussion.
We know that in CK, we will play a Christian dynasty and not a state. We also know that the conquest (annexation) of fellow christians' territories will be quite limited. Now, wouldn't this premise, again potentially, give an unfair advantage to human players in regions bordering non-Christian states: dynasties in the Iberian peninsula, the Byzantine Empire, perhaps the Baltics as well as the Rus? They will be in a much better position to fight the infidel and earn 'piety' (if it exists such as a game commodity) points?
tuna - EU II betazoid
We know that in CK, we will play a Christian dynasty and not a state. We also know that the conquest (annexation) of fellow christians' territories will be quite limited. Now, wouldn't this premise, again potentially, give an unfair advantage to human players in regions bordering non-Christian states: dynasties in the Iberian peninsula, the Byzantine Empire, perhaps the Baltics as well as the Rus? They will be in a much better position to fight the infidel and earn 'piety' (if it exists such as a game commodity) points?
tuna - EU II betazoid