Chinese Warlords - everyone can subjugate them and it's a mess

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zjamespryor

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I'm curious how China games are going for others, especially concerning the warlords. I think too many nations have the ability to subjugate the warlords at the same time without modifiers if they are already subjugated. Before reading the rest, my recommendations is for the focuses that focus on subjugating the warlords that they would be blocked if someone else has puppeted the warlords.

In my current non-historical Manchukuo game, I was released by a democratic Japan. After gaining my freedom I offered warlords vassalization, and all of them accepted except one. I then declared war on China with my new puppet minions. In the middle of the war China also takes its focus to subjugate the warlords, and suddenly they are all puppets of China. This created a strategic mess for me, I had troops all over the place in now hostile areas, out-of-supply, and I still had all of my vassals' divisions (given by requesting forces) which gradually ran out of supply. The warlords I had subjugated had flipped to Fascist when I puppeted them, but flipped back to Non-Aligned when China puppeted them, creating new nations. It was a tag-flipping mess.

I really like this patch. I think the non-historical options have definitely left for a more interesting game. But every time I look at China and see two Communist Chinas or warlords flipping back and forth I'm just left wondering "what on earth is going on in China."
 

Dlin369

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I think warlord puppets should be able to defect if you are losing badly in a war and their autonomy is higher than integrated, but I agree that there should be more checks against subjagation if they are in a faction or are not independent
 

Olanov

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This post pretty much about sums up what's going on in China right now. I'm also really having fun with the patch but I can't make heads or tails of the situations in there.
 

aono

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Truth to be said, I'm not sure this situation works as intended, but I really loved China being chaotic mess.
"What on earth going in China?" Power vacuum and at least 10 years of civil armistice, sporadically thrown to war. Nothing unmessy here.
 

Kimberly

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As far as I'm concerned, the more countries that can try to subjugate the warlords, the better. The problem is that whether they will decide to actually flip loyalties is completely opaque to the player, so that it's not a satisfying game mechanic. Anyone with the warlords on their side should have to keep looking over their shoulder and take actions to appease them, lest they switch sides, but this completely absent.
 

Nyanako

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Warlord Subdigation... That gives me bad memories, last time I played it I ended up in a war through Siberia with the Soviet Union. Only won that because of Barbarossa