• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Dimitri Cosmos

Captain
51 Badges
Dec 7, 2018
357
61
dimitricosmos.artstation.com
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Dharma
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Shadowrun Returns
  • Europa Universalis IV
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • King Arthur II
  • Hearts of Iron IV: Expansion Pass
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
This is what's left of Germania after I (Emperor of Holy Romuva Empire) ordered Chinese invasion into their empire. Note: Pannonia was also a part of Germania and Byzantine Empire was their tributary state, and it also owned a third of Iberian peninsula.

oscPGk.jpg


Before invasion I thought that China is unstoppable, unless you have 300k troops. But what I saw in this invasion was that China sent only 40k soldiers for invasion. If the Emperor of Germania was not fighting China's tributaries (including Muslim Empire of Hispania) and had he joined his units and maybe hired a holy order or a big mercenary band, he could have even had a chance against the invaders, as he had some 40k+ troops himself.

This leaves me a bit confused about China.
Ok, so its army scales to the target's size. Considering the attrition it suffers, you don't have to fight it at its full strength. So, it's actually pretty beatable? Because, theoretically, I could have beaten these 40k troops, if I had to.

But then there was one moment that left me even more confused. By the time Chinese army reached Germania, the war score was 36% in China's favor. It marched into the capital county and started a siege. A few moments later, the Germanian Emperor surrendered.

So, how can I beat China, if it declares war against me, if the war score can advance so rapidly without any good reason?

p.s. I have a peace deal with China. But, as I've read in these forums, it doesn't necessarily guarantee peace, as sometimes it decides to break it in favor of its tributaries.
 
Last edited:

Ilion

Major
1 Badges
Aug 26, 2001
537
95
Visit site
  • Crusader Kings II
But then there was one moment that left me even more confused. By the time Chinese army reached Germania, the war score was 36% in China's favor. It marched into the capital county and started a siege. A few moments later, the Germanian Emperor surrendered.

So, how can I beat China, if it declares war against me, if the war score can advance so rapidly without any good reason?
Well, that seems backward. You'd think that any auto-advancement of the score ought to go to the defender.
 

nightgerbil

Second Lieutenant
46 Badges
Jun 7, 2016
155
35
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Cossacks
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Rome: Vae Victis
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis: Rome
  • Rome Gold
I noticed seen holy fury most chinese invasions bounce. Used to be a great way to break up miidle east/Indian blobs, but they just fail now. Idk why. If its only 40k troops though thats prob why.
 

DPS

Field Marshal
22 Badges
Feb 4, 2002
4.243
622
Visit site
  • Europa Universalis III Complete
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis IV
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Well, that seems backward. You'd think that any auto-advancement of the score ought to go to the defender.

The invading Chinese probably captured the Emperor. Capturing the enemy ruler gives 100% warscore immediately, regardless of any other considerations.
 

Dimitri Cosmos

Captain
51 Badges
Dec 7, 2018
357
61
dimitricosmos.artstation.com
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Dharma
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Shadowrun Returns
  • Europa Universalis IV
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • King Arthur II
  • Hearts of Iron IV: Expansion Pass
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
The invading Chinese probably captured the Emperor. Capturing the enemy ruler gives 100% warscore immediately, regardless of any other considerations.
Ah, makes sense