Just thought of this but wouldn’t an expansion pack DLC based around China and Far East be good way to reintroduce imperial governments maybe with bit variations between main ones like Byzantium and China?
Also I’m just seeing bunch of Chinese people on mod workshop making this and other mods. To me that hints that paradox should consider appealing to that audience.
Byzantium has theme imperial system. Basically more militaristic and theocratic in structure then Chinese bureaucracy which is purely bureaucratic with exception of Tang(probably most militaristic minded and structure Chinese dynasty out of them all).
You could also add “feudal” imperial system. Basically the Japanese shogunate. Also could be used as model for any Catholic reforming Western Roman Empire or reforming the Holy Roman Empire.
Imperial system like Japanese during shogun or even decentralized Holy Roman Empire loads out perfect model for game mechanics while still staying in game theme especially with feudalism. The gameplay would focus on imperial court, electors, local lords, theocratic orders, etc within empire.
For example, the adding theocracy governments to game and republics add flavor to diplomacy and playing as baron or Duke. A lot of game of thrones stuff and vibes.
The only really centralized empires are Byzantium and Chinese.
As Norse reformer in many of my play throughs I would like to create Shogun type of imperial system as North Sea Empire high king. Basically your more like absolutist or tsar then Chinese or Byzantium emperor. You still have all lords and feudal structure just somewhat coherent system to prevent Balkanization after each king/emperor dies. The line of succession is established.
Maybe also have the caliphate as special imperial government type? Just not sure how they function among themselves especially in game.
What are everyone else’s thoughts?
Also I’m just seeing bunch of Chinese people on mod workshop making this and other mods. To me that hints that paradox should consider appealing to that audience.
Byzantium has theme imperial system. Basically more militaristic and theocratic in structure then Chinese bureaucracy which is purely bureaucratic with exception of Tang(probably most militaristic minded and structure Chinese dynasty out of them all).
You could also add “feudal” imperial system. Basically the Japanese shogunate. Also could be used as model for any Catholic reforming Western Roman Empire or reforming the Holy Roman Empire.
Imperial system like Japanese during shogun or even decentralized Holy Roman Empire loads out perfect model for game mechanics while still staying in game theme especially with feudalism. The gameplay would focus on imperial court, electors, local lords, theocratic orders, etc within empire.
For example, the adding theocracy governments to game and republics add flavor to diplomacy and playing as baron or Duke. A lot of game of thrones stuff and vibes.
The only really centralized empires are Byzantium and Chinese.
As Norse reformer in many of my play throughs I would like to create Shogun type of imperial system as North Sea Empire high king. Basically your more like absolutist or tsar then Chinese or Byzantium emperor. You still have all lords and feudal structure just somewhat coherent system to prevent Balkanization after each king/emperor dies. The line of succession is established.
Maybe also have the caliphate as special imperial government type? Just not sure how they function among themselves especially in game.
What are everyone else’s thoughts?
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