• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Oct 5, 2005
3.735
1
I havent been able to take the time to do the IDs for Mexico yet, although I will do it now, if its not too late.
 
Oct 5, 2005
3.735
1
Provinces to be edited to Denmark from Prussia:

Tampico, ID 28
Tenochtitlan (Zacatecas), ID 27
Tlaxcala, ID 29
Atlixco, ID 30
Tehuantepec, ID 31
Tehuacan, ID 32
Guatemala, ID 33
Yucatan, ID 35
Campeche, ID 34

28 27 29 30 31 32 33 35 34

Sorry for the late posting. :(
 
Oct 5, 2005
3.735
1
Dr Bob said:
That edit done as well. I'll host in vnet before the game for whoever hosts :)

Danke schön, Ill post the edits in time next time, if there will be a next time. :)
 

Sir Dud

Captain
33 Badges
Apr 4, 2004
347
0
  • Crusader Kings II: Way of Life
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Supreme Ruler: Cold War
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Hearts of Iron III
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Crusader Kings II
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
cheers bob, u truly are just uber. Sorry i could have fished up them ids too i guess :), ah well.

And Absolut, no negative thoughts now:).
 
Oct 5, 2005
3.735
1
Sir Dud said:
cheers bob, u truly are just uber. Sorry i could have fished up them ids too i guess :), ah well.

And Absolut, no negative thoughts now:).

My mind is filled with positive thoughts and flowers. :)
 

unmerged(36826)

Antipope
Dec 11, 2004
4.650
0
AAR of the Kaliphate:-

3 things were attempted this session,

1) Infra 9 was reached, and trade increased so we are now slightly richer

2) Some sort of war was needed, and it did come to pass with the Caliphate gaining a province in North America that had a weapons manu (which burned).
But the more important war was the war of Bretonish subjection, conducted by Frederick the Great against Brittany, Granada and Gelre. Kaliphatian troops proved useful in this war, storming the large forts of Luxembourg and Zeeland, as well as destroying nearly 300,000 Granadan troops, and taking back the border forts in the early months of the war. Luxembourg was handed over in the peace treaty and a substantial amount of gold was taken from Granada, along with Switzerland to Naples and Munster to Prussia, and of course Brittany was vassalised.

3)A grand naval reform was attempted, and will continue, although 12 more warships were built around 8 were lost to attrition, nevertheless naval technology was steadily improved and warships are being built all the time in the small fishing villages of the med. A great admiral also volunteered his services, which we are thankful for. With Granada and Denmark decimating their fleets in a foolish contest we will soon rule the seas. *woot*

conversion of delta
put the arms manu back, then move it to somewhere -100 ducats
 
Dec 17, 2004
1.887
0
We are the HORDES. All others tremble before us.

First of all, the HORDES snatched a few provinces from the Albatrosses. Cornwall is now sunni, which pleases the Khan.

As many times before, the HORDES and the scorpions saved the panthers from defeat. Munster was gained, only to be given to the panthers.

The merchants and townsfolk now has a lot power, the nobles have none. The realm is becoming more and more fortified. Seven new manufactories was gained. The HORDES income have reached even new heights. The HORDES gained, first of all nations, both infra 10 and trade 10.

The Khan has a mighty army. Now he only needs a mighty navy.

EDITS & CONQUESTS
Edits:
- AAR-reward: - 1 fortress increasing in Volgograd, id nr 458
- Move some manus:
*Weapon in Kachin, 1545, to Saleharo, 1584
*Goods in Xinjiang, 1544, to Kondinsk, 1582
*Goods in Herat, 1531, to Surgut, 1578
*Naval in Cornwall, 250, to Vakhovska, 1577
*Weapon in Midlands, 244, to Mansijisk, 1576
*Remove 500 d from treasury
Note (1):There are forts being built in Saleharo, Kondinsk, Surgut, Vakhovska and Mansijisk. I hope it does not matter for the edits.
Note (2): Xinjiang are called Sichuan when you click on the province (or ask for it in peace etc). It has that name too when you look the province up in some threads about prov. id. nr. And if you in-game click on the province with the name Sichuan, the games shows that the province is namned Xinjiang. :wacko: Hope I got the right prov. nr.

Cores:
- None
Conquests
- None that matters for cores, so I do not list them here
Leaders
- 2 Generals
The HORDES list of countries
- The HORDES - the HORDES
- [Khazak Hordes - the dogs]
- [Sibir - the bears]
- [Ak Koyunlu - the snakes]
- [Transoxania - the grasshoppers]
- Brittany - the dolphins (former fishes)
- Naples - the tigers (former ants)
- Teutonic Order - the hawks
- Lituania - the jackals
- [Uzbek Kaganate - the wildbeasts]
- [Poland - the donkeys]
- [Moscovy - the wolfes]
- [Georgia - the bats]
- Brandenburg/Prussia - the panthers
- [Genoa - the rhinos]
- [Byzantium - the goats]
- Baluchistans - the cows
- Denmark - the walruses
- Portugal - the pandas (fomer leeches)
- [Hungary - the horses]
- Manchu - the pigs
- Scotland - the albatrosses
- Geldre - Geldre
- The Kaliphate - the scorpions
- Granada - the giant squids
- [The Mughals - the zebras]
- [Dehli - the elephants]
 
Last edited:
Oct 5, 2005
3.735
1
A most unhonourable attack by Granada, yet they lost

Prussia_flag2.gif

The session once again had a good start for Prussia, mostly due to the trade exloding and almost doubling during the first 10 years of the session.
We also reached new heights in land and infrastructure and now we are only a few years away from getting infra 9. The Prussian navy was also rebuilt after it had been sunk by the Scots and it now numbers almost 20 ships.

When Frederik II Der Grosse came to power, we saw the vast lands of France laying undefended and started to build up troops and we aquired military access from Gelre so we could launch an attack along the entire border.

This was done and after a few months, Frederick had reached City X and it soon fell in to his hands. We now commenced stabhitting, and we had a rather modest demand, as we could easily have stripped Brittany of its richest provinces. Although this was rejected. We sent them a few stabhits more, and then the most unhonourable scums in Granada decleared war on us, and Gelre cancelled the military access.

Frederick was trapped in France and hundreds of thousand soldiers blocked his only escape route. We did not see a way to get Frederick back to Prussia so we proceeded with taking out the remainder of the Breton army and killing of some scumbags coming in from the south. By now, Frederick had lost all of his infantry and had only artillery left, so he had to run. It was sweaty, but he met up with reinforcements in Lorraine and then proceeded with defeating hundreds of thousands of granadian soldiers trying to reach Prussia. They did not stand a chance and they were forced to retreat.

By now, Naples had advanced in to Gelre, thus allowing Prussian reinforcements to enter Brittany without having to fight too many Gelrian/Granadian soldiers. This was taken advantage of and Frederick made a final push to City X, which fell within days. Stabhitting was once again commenced and as long as Frederick stood his ground in the capital, they would not stop. Wisely, Brittany accepted the second stabhit and became our vassals. Frederick was now heading up to Gelre with his 40.000 soldiers to meet up with 80.000 reinforcements to make a final push in to Gelre. Although this was not needed as The Golden Horde and The Kaliphate had already defeated them, with Prussian help of course, mostly in the northern parts of the front.

We also aquired our old colony Chesapeake, who had defected to The Teutonic Order some time ago, then being taken by Scotland. Now it was finally back in Prussian hands. We advanced in to England as well, taking Lincoln, Kent and Wessex.

Prussia is now making more money from trade than Brittany and Gelre and has a monthly income of around 330 ducats. The money sent by Denmark was used rather fast, we needed Conscription Centers and improving our forts was our top priority.​

Prussia_flag2.gif


-------------------------​


AAR Reward: Deflation

Conquests:
-Lincoln, Wessex and Kent from Scotland
-Chesapeake from Scotland
-Lorraine from Gelre
-Münster from Münster

Cores: Will be edited in later

Leaders: Two Generals​
 
Dec 17, 2004
1.887
0
We are the HORDES. All others tremble before us.

The HORDES had a nice war with the Caliph. Other than that, not much happen. Well, except that the Khan had to kick around the pigs a bit.

The Khan has a mighty army. Now he only needs a mighty navy.

EDITS & CONQUESTS
Edits:
- AAR-reward: None
- Move some manus:
*Weapon in Kachin, 1545, to Saleharo, 1584
*Goods in Xinjiang, 1544, to Kondinsk, 1582
*Goods in Herat, 1531, to Surgut, 1578
*Naval in Cornwall, 250, to Vakhovska, 1577
*Weapon in Midlands, 244, to Mansijisk, 1576
*Remove 500 d from treasury
Note: Xinjiang are called Sichuan when you click on the province (or ask for it in peace etc). It has that name too when you look the province up in some threads about prov. id. nr. And if you in-game click on the province with the name Sichuan, the games shows that the province is namned Xinjiang. :wacko: Hope I got the right prov. nr.

Cores:
- None
Conquests
- None that matters for cores, so I do not list them here
Leaders
- 2 Generals
 

Norrefeldt

Porphyrogenitus
Aug 1, 2001
7.433
2
Visit site
Conclusion

One session to go for me, and as 666 leaders will be added the normal campaign can be considered over. Too bad as I normally enjoy the 18th century more than the two centuries preceding it. Often the best options for gains is from wars with other players, as AI nations are gone, and long term colonisation isn't profitable anymore. As is the tradition I'll comment on all countries who's players are still around. Of course I give out marks, 1-5 as when I was a schoolboy, with 5 highest.

Kaliphate - Bob
Very rapid inital conquests of provinces from the AI put the Kaliphate into a stability and tech trap it could never really get out of. Cannot recall if any provinces were ever taken in warfare against players, but the Kaliphate instead faithfully served as ally of Prussia, both in defence and conquest. Still, without a fleet, he managed to keep control over the COTs in India, which has to be regarded as a great diplomatic success. But the stale alliance with Prussia with few gains and the technological backwardness brings it down to mark 3.

Brandenburg - Absolut
With a difficult starting position, Brandenburg managed to piece by piece carve out province from almost all his neighbours, probably fighting more successful offensive wars against players than any other! Was the primus motor behind and benefactor of kicking Gelre out of the game. Formed Prussia and aquired two cultures. Still managed to stay diplomatically more than afloat, with allies and friends providing support in both defense and conquest. Trade never blossomed, and the colonies were a weak spot, even if he managed to keep them until sold for 10.000d to Denmark later on. Mark 5.

Golden Horde - cobjor
Helped initially by boosting events, GH grew very big and strong, all the way to Portuguese China. Divided Russia with the TO on his terms, after TO lost an initial war. Shifted alliances during the game, a healthy sign! Fought numerous wars in Europe from his uncontested and impregnable homeland. Didn't get much reward for it himself, nor managed GH to more than disturb Portugal in the east. That's why I don't raise my mark from 4.

Granada - Aladar
Played safe with an eternal allaince, formal and later informal. Mostly avoided conflict for the first 300 years and spent his time builing on his initaial good starting position close to Africa, which in the end was in his full control. Despite a huge economy never built a warship fleet, which puzzled me and further added to the defensive playing. By the end of the 17th century started to build up Naples, but still this didn't result in any successful offensive warfare. The armies were often seen fighting in Western Europe in the end, as Gelre was dismembered a part fell to Granada. Mark 4.

Denmark - Dud
After a few defeats over Eastern Scandinavia Dud started on a much more profitable project as ally of the Teutonic Order. With protestant trading bonus and a determined effort on refineries in his back he managed to lift a country among the poorest to the top tier. He was reluctant to enter costly wars and evaded the conflict with Portugal as much as he could, at least after capturing Manhattan. Long alliance with TO isn't very interesting, but a few sessions ago we were very close to waring, as I got tired of him backing down from conflict. Instead of trying to beat them in the fleet race they divided the oceans of the world.
This backing down from a conflict with uncertain outcome take my judgment down from the highest, still it's a 5!

Teutonic Order -Norrefeldt
Since it's my own country I'll only list what I was satisfied with, and what I think I should have done better. Starting position was rather hard, with very few protestant provinces. Beating up Denmark over Ugric culture was nice, as well as getting Prussia leave me Polish. Still I should have reconqered Prussia province from Prussia in the end game, OR perhaps attacked Denmark since my army was much larger than his and with good access. I'm happy GH never attacked me for real, since I would have lost. I think all my scheming against Portugal worked well, they had an outstanding position for a while. Still they managed to get away to China, which must count as 2-1 to them. My goal was to get a complete hold of southern North America, perhaps the end years would have let me a tad get closer to that, even if all players had remained. But resistence got tougher there too. Low stability from all different religions and bad trade kept me down for a century, but for a time my trade income was larger than all except Denmarks. Then embargoes began to hit me, and I never even tried to negotiate them, since POR and GRA was subbed or changed players.

Since other nations were played by different people, or not to the end, I wont write about them. Portugal did very well, and had a pivotal role, while Scotland (despite being left alone!) and Gelre didn't hit at all. Naples managed a bit better, and Brittany even more so.
 
Oct 5, 2005
3.735
1
Why thank you for those kind words Norre, I am happy to see that you think I have done so well. :)