• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(160821)

First Lieutenant
Aug 31, 2009
267
0
Just wondering will this game have cheats?

I know you will probably all say cheats are terrible why would you ruin them it ruins any historical accuracy in the game but I still would like to know?

Also will the cheats be expanded upon? Although I have never played HOI3 accept for the demo and a tiny bit of a torrented Russian version on a friends computer some of there cheats were good like the instant production cheat.

So has there been any info on whether or not this game will have cheats or not?
 

unmerged(87183)

Field Marshal
3 Badges
Nov 13, 2007
3.451
1
  • Arsenal of Democracy
  • Darkest Hour
  • Hearts of Iron III
I actually like to use the cheats to create my own "Mini Mods".

Maybe I load up as some small PA Nation (Afghanistan).

I turn on Acceptall, Money and Nofog..

I send a spy to the Soviet Union (or maybe I already had one).

Then, because Acceptall gives me a 100% chance to coup, I coup The Soviets, automatically turning them into Russia. The Money is needed for the Coup.

Then I turn all the cheats off, Save Game, and reload as Russia.



That is one of my basic ones, but I have had many that I have done in the past, and they all are because of the cheats.

I think the cheats will still be part of the game, unless they felt the need to change the code.
 

Lennartos

BL-Logic
11 Badges
May 9, 2005
1.368
5
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Hearts of Iron III Collection
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • 500k Club
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
Cheats are still there..
Some have added functions...

Like for example "handsoff"...
As handsoff is meant for running a simulation without user interaction i have changed the autosave feature to use timestamps... that means you can keep ALL autosaves, so if you keep it running a whole night and next morning you think "When did that happen?", then you can now go back in time, and if you want check month for month and see how it went and what happened.
 

crusadertsar

Captain
21 Badges
Dec 10, 2009
320
2
  • Crusader Kings II
  • Pillars of Eternity
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
Cheats are still there..
Some have added functions...

Like for example "handsoff"...
As handsoff is meant for running a simulation without user interaction i have changed the autosave feature to use timestamps... that means you can keep ALL autosaves, so if you keep it running a whole night and next morning you think "When did that happen?", then you can now go back in time, and if you want check month for month and see how it went and what happened.

WOW. I really like that :eek:.
 
Jan 20, 2010
12
0
I woud like that the aliens wiud be at war with the hole worl at once it arrives, always have to take pause and fix that and are sick of doing that:(
always like the idea that the world most put their diffrences a side and fight this treat togheter...:D