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Caeserion

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Characters should have a character history tab. This is similar to the Chronicle from CK2 but (1) this is per character not dynasty and (2) this is viewable to everyone

Basic life events that should be recorded with the date and wherever relevant the location as well:
Birth, parents
Gained/Created a title
Appointed to/Fired from Council
Made/Removed as Knight
Guardian identity
Declaration of war, result of war
Relationship formation
Marriage
Taking of consorts/concubines
Birth of children whether legitimately or illegitimately
Pilgrimage
Ward identity
Death of children
Reformation of/creation of faith
Major decisions (reformed empire, unified territory, dismantled papacy)
Mutilation details
Imprisonment details
Laws changed
Death, cause of death

Schemes which are secrets should be hidden for alive characters (because you don't want to give too much information to player) unless they are already revealed. This has no gameplay benefit save for helping players build better stories because you need information for that. And to be clear, this should be available for every character, not just landed or characters with dynasties. I get that it can quickly lead to save bloat but perhaps there can be periodic clearing of character histories outside of player lineage every 100yrs. It should also be a expandable tab, like title history is for titles. The other alternative is to clear out the histories of characters who did nothing, they just floated from realm to realm or were generated for an event and then died in it.

For example, if William the Conqueror had a character history the entry would go like this:

Born March 3rd 1028 as a bastard to Robert and Herleva
Became Duke of Normandy on 3rd July 1035
Under the training of Archbishop Robert of Rouen he became a Brilliant Commander and took over the rule of his realm in 1044
Became friends with King Henry I of France
Married Matilda of Flanders on <date>
Launched an invasion of England on 6th January 1066
Became King of England on 25th December 1066
Fathered x on <date> with his wife Matilda
Became rivals with <name> on <date> after <name> executed William's half-brother Odo
His son Richard died on 1081
Died in 1087, was succeeded by his son King William II in England
 
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noknok

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Characters should have a character history tab. This is similar to the Chronicle from CK2 but (1) this is per character not dynasty and (2) this is viewable to everyone

Basic life events that should be recorded with the date and wherever relevant the location as well:
Birth, parents
Gained/Created a title
Appointed to/Fired from Council
Made/Removed as Knight
Guardian identity
Declaration of war, result of war
Relationship formation
Marriage
Taking of consorts/concubines
Birth of children whether legitimately or illegitimately
Pilgrimage
Ward identity
Death of children
Reformation of/creation of faith
Major decisions (reformed empire, unified territory, dismantled papacy)
Mutilation details
Imprisonment details
Laws changed
Death, cause of death

Schemes which are secrets should be hidden for alive characters (because you don't want to give too much information to player) unless they are already revealed. This has no gameplay benefit save for helping players build better stories because you need information for that. And to be clear, this should be available for every character, not just landed or characters with dynasties. I get that it can quickly lead to save bloat but perhaps there can be periodic clearing of character histories outside of player lineage every 100yrs. It should also be a expandable tab, like title history is for titles. The other alternative is to clear out the histories of characters who did nothing, they just floated from realm to realm or were generated for an event and then died in it.

For example, if William the Conqueror had a character history the entry would go like this:

Born March 3rd 1028 as a bastard to Robert and Herleva
Became Duke of Normandy on 3rd July 1035
Under the training of Archbishop Robert of Rouen he became a Brilliant Commander and took over the rule of his realm in 1044
Became friends with King Henry I of France
Married Matilda of Flanders on <date>
Launched an invasion of England on 6th January 1066
Became King of England on 25th December 1066
Fathered x on <date> with his wife Matilda
Became rivals with <name> on <date> after <name> executed William's half-brother Odo
His son Richard died on 1081
Died in 1087, was succeeded by his son King William II in England
Excellent idea!
I think it would be fantastic if these summaries also tried to be presented in a style which made them feel a bit like someone wrote them rather than making it feel like a generated list of events.
 
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Haze88

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Excellent idea!
I think it would be fantastic if these summaries also tried to be presented in a style which made them feel a bit like someone wrote them rather than making it feel like a generated list of events.
Also would help flesh out the death screen from the generic "He was a cool dude" death screens currently generated. Helps tell your dynasty's story at the end of the game as well
 
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Caeserion

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Vietnamese last names might be fine since there's a small number of them but modern name lists are just not valid at all for character names or dynasty names in game.

You need to point to some historical name sources.

People's names have changed pretty much universally since 867-1440.
I think you may have replied to the wrong thread
 

Cèsar de Quart

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Yes please. This information is already stored in the savefile, bloating it and making my hard drive swell. Let's use it!

This will be great for AARs to, if they're still a thing.

I especially like that you added "mutilation details".
 
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TheMind

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Not bad at all, but it should be implemented with caution: you would know too much,
 
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Caeserion

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Not bad at all, but it should be implemented with caution: you would know too much,
The only thing it really tells you is the date at which stuff happened. Schemes are hidden (unless they are revealed) so you can't find out about them. Right now the system is you check a character and see he ended up with the one-handed trait and you don't know how or when, or you see he took a wife/concubine and is her soulmate but you don't know when it happened. The information you get is hardly relevant for gameplay, its mostly for RP and storytelling.
This will be great for AARs to, if they're still a thing.
That's exactly what I had in mind when thinking this up lol
 
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I think it would be cool if you could commission these for yourself, relatives, etc. for a gold cost and gain a small amount of renown. And then you can see the detailed history of any character who has letters patent.
 

Caeserion

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I think it would be cool if you could commission these for yourself, relatives, etc. for a gold cost and gain a small amount of renown. And then you can see the detailed history of any character who has letters patent.
I don't see it as existing in-game, it's more a log for the player(s) to read. It's so you can understand the life of that random cousin who unexpectedly became your heir, or how the Capets became Caliphs, or other wacky stuff. It's also useful for AAR writers as it saves a lot of extra detail for characters which fan be used in stories.

It's also automatic and exists for everyone so commissioning it and restricting it doesn't make sense. If you mean you want characters to have a personal story (like a viking saga) about them then that's a separate suggestion and you should make that!
 

x4077

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Sep 16, 2020
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So, I just did some quick off the cuff math for this...

Figured around 13,000 rulers in the game at any one time, based on the character finder stats for rulers ( 25288 ) and multiplying by ~50% since that is about where the scrollbar was when barony rank leaders started showing up.

Took your list of events to track from the initial post ( 19 ), multiplied that by 80 characters per line times the 13000 rulers and got 19.7 million characters of data just for 1 event of each type for one set of rulers. So, 19 MB of data if only one of each event occurs for one lifetime of each ruler.

As an alternative, I took your little blurb about William, saved it to a file, and it was 633 bytes. Multiply that by the 13000 rulers at any one time, and you still get 8MB of data. And that portion of text is EXTREMELY tame, with only 1 child, 1 marriage, 1 war, etc.


Needless to say, multiple events for each ruler will occur, and there will definitely be multiple sets of rulers throughout the game, so this idea, while a great one and extremely interesting from a character perspective, would create a massive data footprint if not limited somehow in scope.

Edit: bah, ignore my idiocy, I misread the filtered value, it's a total of ~25,000 people in the game, not rulers. I still think that data bloat would be ridiculous though, considering that just to save the current state of the game at any point is already 60-80MB as text.
 
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x4077

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I don't see it as existing in-game, it's more a log for the player(s) to read. It's so you can understand the life of that random cousin who unexpectedly became your heir, or how the Capets became Caliphs, or other wacky stuff. It's also useful for AAR writers as it saves a lot of extra detail for characters which fan be used in stories.

It's also automatic and exists for everyone so commissioning it and restricting it doesn't make sense. If you mean you want characters to have a personal story (like a viking saga) about them then that's a separate suggestion and you should make that!
Just based on the size of the data that I commented about, there is no way this would be able to be stored as a log, but would need to be stored as a database of events that occurred, thus cutting down on the amount of data stored drastically, since in many cases multiple characters are involved in the same event and could be condensed into one entry per event rather than one entry per event per character.

Therefore a tool ( external tool/new internal UI/whatever ) would also need to be created that would create your character history from that database of events, so the idea of commissioning the history of someone isn't that far off.
 
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