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Creelers

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Feb 19, 2010
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I'm currently making a character editor, and it should hopefully be finished sometime tomorrow, but before I finish it (just need to actually let people save character details) would there be an interest for such a tool?

Download link v0.1 - click here.

You will need .net framework 4 to use the program. Download here.
 
Last edited:
Code:
140 = {
	name="William"
	# AKA: William 'the Conqueror'
	dynasty=752
	dna="medjejoeacc" 
	properties="ae00e0"
	martial=7
	diplomacy=7
	intrigue=10
	stewardship=6
	religion="catholic"
	culture="norman"
	add_trait="ambitious"
	add_trait="diligent"
	add_trait="just"
	add_trait="proud"
	add_trait="cynical"
	add_trait="brave"
	add_trait="temperate"
	add_trait="patient"
	add_trait="legit_bastard"
	add_trait="brilliant_strategist"
	father=252
	mother=41001
	1027.1.15 = {
		birth="1027.1.15"
	}
	1035.7.3 = {
		give_nickname = nick_the_bastard
	}
	1053.1.1 = {
		add_spouse=367 # Mathilda of Flanders
	}
	1066.1.5 = {
		add_claim = k_england
	}
	1066.9.14 = {
		wealth = 1000
		raise_levies = {
			#location = 25 # Sussex
			location = 97 # Rouen
			force_mult = 6.7
		}
	}
	1066.10.14 = {
		raise_levies = {
			dismiss = yes
			location = 97 # Rouen
			force_mult = 6.7
		}
	}
	1066.12.26  = {
		give_nickname = nick_the_conqueror
	}
	1087.9.9 = {
		death="1087.9.9"
	}
}
 
no, that his character file.
 
That's from history/characters/norman.txt. Only some characters have dna profiles in the history files (the rest are generated randomly), however EVERY character has a dna profile in a saved game.
 
Very interested, especially if I can export code for a character to include in a text file. Extra especially if it would let me randomly generate a character based on culture. But those might be beyond your scope for this editor. :p