Changing Mozarabic to Fundamentalist or Righteous doctrine through decision, keeps "Adaptive" tenet, which requires being Pluralist

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relytor

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Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

Changing Mozarabic to Fundamentalist or Righteous doctrine through decision, keeps "Adaptive" tenet, which requires being Pluralist

Description​

When taking either the Mozarabic decision to "Break with Rome" or "Bind the Faith to Rome", you can choose to change the faith from Pluralist to either Righteous or Fundamentalist. When doing so, you keep the "Adaptive" tenet, which requires Pluralist and frankly makes no sense without being Pluralist. While either decision replaces the "Rite" tenet, going Fundamentalist or Righteous really should replace the "Adaptive" tenet as well. I would argue the best replacement would be "Communal Identity", as that is what the core of the decision is about, establishing the Mozarabic identity going forward. This is already the tenet that replaces Rite if going with "Bind the Faith to Rome" and choosing Righteous doctrine, so in this case Rite would need a new replacement, probably Monasticism since your are becoming more like Catholicism.

Steps to reproduce​

Take either decision "Break with Rome" or "Bind the Faith to Rome" as a Mozarabic, and choose to go either Fundamentalist or Righteous instead of staying Pluralist.

Game Version​

1.9.0.3 72ec

Platform​

Windows

Additional Information​

Affected Feature​

  • Events
  • Gameplay

Save Game​



Other Attachments​



 
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