changing government type - effect on vassals?

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DonKeeOT

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I have been watching Many a True Nerd's Stellaris LP. He is playing a criminal syndicate and it looks like it is really screwing him over because the AI spams police stations and he can't keep a branch office for more than 5 minutes without getting kicked off the planet - so he has a 50 per cent sprawl penalty for basically no counter benefit.

Can he change government type, maybe to another Megacorp type? If he does, what would happen to his vassals?

He has a mix of criminal syndicate vassals that adopted his government type when he liberated them (would they change to his new government type?) and regular subsidiaries.

Can he switch out of a megacorporation altogether and if he did would he lose his vassals or would the benefit he gets from them change?
 

Kami-sama

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Criminal Heritage is an origin civic, meaning it cannot be added or removed after empire creation and it also . It's written in the tooltip. Normally you can always stop being or become a megacorporation but Criminal Heritagealso prevents you from changing authority.

As for what happens to your vassals if you don't have Criminal Heritage and change authority, all your subsidiaries become vassals or protectorates. And if you change your authority from an empire to a megacorporation all your protectorates and vassals become subsidiaries.
 

Strangedane

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Normally you can always stop being or become a megacorporation but Criminal Heritagealso prevents you from changing authority.

Hmmm.
This gives me an idea.

Are purifiers blocked from switching into megacorp mode?
Asking for a friend. =P
 

Kami-sama

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Hmmm.
This gives me an idea.

Are purifiers blocked from switching into megacorp mode?
Asking for a friend. =P
Yes they are. When you change authority you must remove all incompatible civics, and since origin civics can't be removed the game won't let you reform.