You have to move it inside the culture but outside any if within the culture.
saxon = { #A ruler reforms Norse Paganism while being Saxon-cultured: change all the gods to their Saxon names.
set_global_flag = flag_norse_saxon_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
Show your entire current code.
trigger_switch = {
on_trigger = culture
saxon = { #A ruler reforms Norse Paganism while being Saxon-cultured: change all the gods to their Saxon names.
set_global_flag = flag_norse_saxon_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_SAXON
add_evil_god_name = HEL_SAXON
add_evil_god_name = FENRIR_SAXON
add_evil_god_name = JORMUNGANDR_SAXON
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_SAXON
add_god_name = GOD_ODIN_2_SAXON
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_SAXON
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_SAXON
}
add_evil_god_name = GOD_FRIGG_SAXON
add_evil_god_name = HEL_SAXON
add_evil_god_name = GOD_SIF_SAXON
add_evil_god_name = GOD_SKADI_SAXON
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_SAXON
add_god_name = GOD_FRIGG_2_SAXON
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_SAXON
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_SAXON
add_god_name = GOD_FREY_SAXON
}
add_evil_god_name = LOKI_SAXON
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_SAXON
add_evil_god_name = JORMUNGANDR_SAXON
}
}
}
It's suppose to be for any reformation. But I'm trying to parody paradox's code for Germanic paganism, I may have copied something without fully understanding. I've not updated the code for rest of the cultures yet. I'm waiting to get the saxon correct so I can use it as a model.Let me ask you this: is the flag supposed to be set for any reformation by that culture, or only if not dogmatic, matriarchal or patriarchal? How is renaming of gods done when not matriarchal, patriarchal or dogmatic?
Okay.Show the entire current code anyway, there may be something broken in the outer layers.
if = { #A ruler reforms Norse Paganism while being a Germanic culture: change all the gods to their native Germanic names.
limit = {
has_dlc = "Holy Fury"
religion = norse_pagan_reformed
}
trigger_switch = {
on_trigger = culture
saxon = { #A ruler reforms Norse Paganism while being Saxon-cultured: change all the gods to their Saxon names.
set_global_flag = flag_norse_saxon_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_SAXON
add_evil_god_name = HEL_SAXON
add_evil_god_name = FENRIR_SAXON
add_evil_god_name = JORMUNGANDR_SAXON
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_SAXON
add_god_name = GOD_ODIN_2_SAXON
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_SAXON
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_SAXON
}
add_evil_god_name = GOD_FRIGG_SAXON
add_evil_god_name = HEL_SAXON
add_evil_god_name = GOD_SIF_SAXON
add_evil_god_name = GOD_SKADI_SAXON
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_SAXON
add_god_name = GOD_FRIGG_2_SAXON
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_SAXON
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_SAXON
add_god_name = GOD_FREY_SAXON
}
add_evil_god_name = LOKI_SAXON
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_SAXON
add_evil_god_name = JORMUNGANDR_SAXON
}
}
}
frisian = { #A ruler reforms Norse Paganism while being Frisian-cultured: change all the gods to their Frisian names.
set_global_flag = flag_norse_frisian_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_FRISIAN
add_evil_god_name = HEL_FRISIAN
add_evil_god_name = FENRIR_FRISIAN
add_evil_god_name = JORMUNGANDR_FRISIAN
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_FRISIAN
add_god_name = GOD_ODIN_2_FRISIAN
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_FRISIAN
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_FRISIAN
}
add_evil_god_name = GOD_FRIGG_FRISIAN
add_evil_god_name = HEL_FRISIAN
add_evil_god_name = GOD_SIF_FRISIAN
add_evil_god_name = GOD_SKADI_FRISIAN
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_FRISIAN
add_god_name = GOD_FRIGG_2_FRISIAN
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_FRISIAN
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_FRISIAN
add_god_name = GOD_FREY_FRISIAN
}
add_evil_god_name = LOKI_FRISIAN
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_FRISIAN
add_evil_god_name = JORMUNGANDR_FRISIAN
}
}
}
old_saxon = { #A ruler reforms Norse Paganism while being Old Saxon-cultured: change all the gods to their Old Saxon names.
set_global_flag = flag_norse_old_saxon_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_OLD_SAXON
add_evil_god_name = HEL_OLD_SAXON
add_evil_god_name = FENRIR_OLD_SAXON
add_evil_god_name = JORMUNGANDR_OLD_SAXON
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_OLD_SAXON
add_god_name = GOD_ODIN_2_OLD_SAXON
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_OLD_SAXON
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_OLD_SAXON
}
add_evil_god_name = GOD_FRIGG_OLD_SAXON
add_evil_god_name = HEL_OLD_SAXON
add_evil_god_name = GOD_SIF_OLD_SAXON
add_evil_god_name = GOD_SKADI_OLD_SAXON
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_OLD_SAXON
add_god_name = GOD_FRIGG_2_OLD_SAXON
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_OLD_SAXON
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_OLD_SAXON
add_god_name = GOD_FREY_OLD_SAXON
}
add_evil_god_name = LOKI_OLD_SAXON
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_OLD_SAXON
add_evil_god_name = JORMUNGANDR_OLD_SAXON
}
}
}
old_frankish = { #A ruler reforms Norse Paganism while being Old Frankish-cultured: change all the gods to their Old Frankish names.
set_global_flag = flag_norse_old_frankish_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_OLD_FRANKISH
add_evil_god_name = HEL_OLD_FRANKISH
add_evil_god_name = FENRIR_OLD_FRANKISH
add_evil_god_name = JORMUNGANDR_OLD_FRANKISH
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_OLD_FRANKISH
add_god_name = GOD_ODIN_2_OLD_FRANKISH
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_OLD_FRANKISH
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_OLD_FRANKISH
}
add_evil_god_name = GOD_FRIGG_OLD_FRANKISH
add_evil_god_name = HEL_OLD_FRANKISH
add_evil_god_name = GOD_SIF_OLD_FRANKISH
add_evil_god_name = GOD_SKADI_OLD_FRANKISH
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_OLD_FRANKISH
add_god_name = GOD_FRIGG_2_OLD_FRANKISH
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_OLD_FRANKISH
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_OLD_FRANKISH
add_god_name = GOD_FREY_OLD_FRANKISH
}
add_evil_god_name = LOKI_OLD_FRANKISH
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_OLD_FRANKISH
add_evil_god_name = JORMUNGANDR_OLD_FRANKISH
}
}
}
dutch = { #A ruler reforms Norse Paganism while being Dutch-cultured: change all the gods to their Dutch names.
set_global_flag = flag_norse_dutch_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_DUTCH
add_evil_god_name = HEL_DUTCH
add_evil_god_name = FENRIR_DUTCH
add_evil_god_name = JORMUNGANDR_DUTCH
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_DUTCH
add_god_name = GOD_ODIN_2_DUTCH
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_DUTCH
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_DUTCH
}
add_evil_god_name = GOD_FRIGG_DUTCH
add_evil_god_name = HEL_DUTCH
add_evil_god_name = GOD_SIF_DUTCH
add_evil_god_name = GOD_SKADI_DUTCH
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_DUTCH
add_god_name = GOD_FRIGG_2_DUTCH
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_DUTCH
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_DUTCH
add_god_name = GOD_FREY_DUTCH
}
add_evil_god_name = LOKI_DUTCH
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_DUTCH
add_evil_god_name = JORMUNGANDR_DUTCH
}
}
}
suebi = { #A ruler reforms Norse Paganism while being Suebi-cultured: change all the gods to their Suebi names.
set_global_flag = flag_norse_suebi_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_SUEBI
add_evil_god_name = HEL_SUEBI
add_evil_god_name = FENRIR_SUEBI
add_evil_god_name = JORMUNGANDR_SUEBI
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_SUEBI
add_god_name = GOD_ODIN_2_SUEBI
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_SUEBI
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_SUEBI
}
add_evil_god_name = GOD_FRIGG_SUEBI
add_evil_god_name = HEL_SUEBI
add_evil_god_name = GOD_SIF_SUEBI
add_evil_god_name = GOD_SKADI_SUEBI
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_SUEBI
add_god_name = GOD_FRIGG_2_SUEBI
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_SUEBI
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_SUEBI
add_god_name = GOD_FREY_SUEBI
}
add_evil_god_name = LOKI_SUEBI
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_SUEBI
add_evil_god_name = JORMUNGANDR_SUEBI
}
}
}
german = { #A ruler reforms Norse Paganism while being German-cultured: change all the gods to their German names.
set_global_flag = flag_norse_german_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_GERMAN
add_evil_god_name = HEL_GERMAN
add_evil_god_name = FENRIR_GERMAN
add_evil_god_name = JORMUNGANDR_GERMAN
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_GERMAN
add_god_name = GOD_ODIN_2_GERMAN
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_GERMAN
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_GERMAN
}
add_evil_god_name = GOD_FRIGG_GERMAN
add_evil_god_name = HEL_GERMAN
add_evil_god_name = GOD_SIF_GERMAN
add_evil_god_name = GOD_SKADI_GERMAN
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_GERMAN
add_god_name = GOD_FRIGG_2_GERMAN
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_GERMAN
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_GERMAN
add_god_name = GOD_FREY_GERMAN
}
add_evil_god_name = LOKI_GERMAN
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_GERMAN
add_evil_god_name = JORMUNGANDR_GERMAN
}
}
}
norse = { #A ruler reforms Norse Paganism while being Norse-cultured: change all the gods to their Norse names.
set_global_flag = flag_norse_norse_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI
add_evil_god_name = HEL
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_NORSE
add_god_name = GOD_ODIN_2_NORSE
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_NORSE
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_NORSE
}
add_evil_god_name = GOD_FRIGG
add_evil_god_name = HEL_NORSE
add_evil_god_name = GOD_SIF
add_evil_god_name = GOD_SKADI_NORSE
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG
add_god_name = GOD_FRIGG_2
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_NORSE
add_god_name = GOD_FREY_NORSE
}
add_evil_god_name = LOKI
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR
}
}
}
danish = { #A ruler reforms Norse Paganism while being Danish-cultured: change all the gods to their Danish names.
set_global_flag = flag_norse_danish_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_DANISH
add_evil_god_name = HEL
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR_DANISH
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_DANISH
add_god_name = GOD_ODIN_2_DANISH
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_DANISH
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_DANISH
}
add_evil_god_name = GOD_FRIGG
add_evil_god_name = HEL
add_evil_god_name = GOD_SIF
add_evil_god_name = GOD_SKADI_DANISH
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG
add_god_name = GOD_FRIGG_2
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_DANISH
add_god_name = GOD_FREY_DANISH
}
add_evil_god_name = LOKI_DANISH
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR_DANISH
}
}
}
swedish = { #A ruler reforms Norse Paganism while being Swedish-cultured: change all the gods to their Swedish names.
set_global_flag = flag_norse_swedish_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_SWEDISH
add_evil_god_name = HEL
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR_SWEDISH
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_SWEDISH
add_god_name = GOD_ODIN_2_SWEDISH
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_SWEDISH
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_SWEDISH
}
add_evil_god_name = GOD_FRIGG
add_evil_god_name = HEL
add_evil_god_name = GOD_SIF_SWEDISH
add_evil_god_name = GOD_SKADI_SWEDISH
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG
add_god_name = GOD_FRIGG_2
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_SWEDISH
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_SWEDISH
add_god_name = GOD_FREY_SWEDISH
}
add_evil_god_name = LOKI_SWEDISH
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR_SWEDISH
}
}
}
norwegian = { #A ruler reforms Norse Paganism while being Norwegian-cultured: change all the gods to their Norwegian names.
set_global_flag = flag_norse_norwegian_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_NORWEGIAN
add_evil_god_name = HEL
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR_NORWEGIAN
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN
add_god_name = GOD_ODIN_2
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_NORWEGIAN
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_NORWEGIAN
}
add_evil_god_name = GOD_FRIGG
add_evil_god_name = HEL
add_evil_god_name = GOD_SIF_NORWEGIAN
add_evil_god_name = GOD_SKADI_NORWEGIAN
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG
add_god_name = GOD_FRIGG_2
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_NORWEGIAN
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_NORWEGIAN
add_god_name = GOD_FREY_NORWEGIAN
}
add_evil_god_name = LOKI_NORWEGIAN
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR_NORWEGIAN
}
}
}
crimean_gothic = { #A ruler reforms Norse Paganism while being Crimean Gothic-cultured: change all the gods to their Crimean Gothic names.
set_global_flag = flag_norse_crimean_gothic_reformation #Handles other instances.
if = {limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI_CRIMEAN_GOTHIC
add_evil_god_name = HEL_CRIMEAN_GOTHIC
add_evil_god_name = FENRIR_CRIMEAN_GOTHIC
add_evil_god_name = JORMUNGANDR_CRIMEAN_GOTHIC
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN_CRIMEAN_GOTHIC
add_god_name = GOD_ODIN_2_CRIMEAN_GOTHIC
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR_CRIMEAN_GOTHIC
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR_CRIMEAN_GOTHIC
}
add_evil_god_name = GOD_FRIGG_CRIMEAN_GOTHIC
add_evil_god_name = HEL_CRIMEAN_GOTHIC
add_evil_god_name = GOD_SIF_CRIMEAN_GOTHIC
add_evil_god_name = GOD_SKADI_CRIMEAN_GOTHIC
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG_CRIMEAN_GOTHIC
add_god_name = GOD_FRIGG_2_CRIMEAN_GOTHIC
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF_CRIMEAN_GOTHIC
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI_CRIMEAN_GOTHIC
add_god_name = GOD_FREY_CRIMEAN_GOTHIC
}
add_evil_god_name = LOKI_CRIMEAN_GOTHIC
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR_CRIMEAN_GOTHIC
add_evil_god_name = JORMUNGANDR_CRIMEAN_GOTHIC
}
}
}
fallback = { #A ruler reforms Norse Paganism while NOT being a Germanic culture.
if = limit = {
OR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
has_religion_feature = religion_dogmatic
}
}
remove_god_names = yes
remove_evil_god_names = yes
if = { #Religion is not sexist, add just Dogmatic set.
limit = {
NOR = {
has_religion_feature = religion_matriarchal
has_religion_feature = religion_patriarchal
}
}
set_high_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_THE_ALLFATHER_2
add_evil_god_name = LOKI
add_evil_god_name = HEL
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR
}
if = { #Religion is Patriarchal
limit = {
has_religion_feature = religion_patriarchal
}
set_high_god_name = GOD_ODIN
add_god_name = GOD_ODIN_2
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_THOR
add_god_name = GOD_THE_THUNDERER
add_god_name = GOD_THE_ALLFATHER
add_god_name = GOD_TYR
}
add_evil_god_name = GOD_FRIGG
add_evil_god_name = HEL
add_evil_god_name = GOD_SIF
add_evil_god_name = GOD_SKADI
}
if = { #Religion is Matriarchal
limit = {
has_religion_feature = religion_matriarchal
}
set_high_god_name = GOD_FRIGG
add_god_name = GOD_FRIGG_2
if = {
limit = {
NOT = { has_religion_feature = religion_dogmatic }
}
add_god_name = GOD_SIF
add_god_name = GOD_THE_ALLMOTHER
add_god_name = GOD_SKADI
add_god_name = GOD_FREY
}
add_evil_god_name = LOKI
add_evil_god_name = GOD_THE_THUNDERER
add_evil_god_name = FENRIR
add_evil_god_name = JORMUNGANDR
}
}
}
}
I guess I'll have to wait until paradox fixes it on their end. Until then I'll have to remove the code from my mod because it doesn't re-add the gods it should.Still not seeing any obvious problems. I've seen posts about renaming of Hellenic gods isn't working properly, so it may be a Paradox problem, not anything in your code.
defined_text = {
name = GetOdinName
text = {
trigger = {
culture = saxon
}
localisation_key = GOD_ODIN_saxon
}
text = {
trigger = {
culture = frisian
}
localisation_key = GOD_ODIN_frisian
}
text = {
trigger = {
culture = old_saxon
}
localisation_key = GOD_ODIN_old_saxon
}
text = {
trigger = {
culture = old_frankish
}
localisation_key = GOD_ODIN_old_frankish
}
text = {
trigger = {
culture = dutch
}
localisation_key = GOD_ODIN_dutch
}
text = {
trigger = {
culture = suebi
}
localisation_key = GOD_ODIN_suebi
}
text = {
trigger = {
culture = german
}
localisation_key = GOD_ODIN_german
}
text = {
trigger = {
culture = norse
}
localisation_key = GOD_ODIN_norse
}
text = {
trigger = {
culture = danish
}
localisation_key = GOD_ODIN_DANISH
}
text = {
trigger = {
culture = swedish
}
localisation_key = GOD_ODIN_danish
}
text = {
trigger = {
culture = crimean_gothic
}
localisation_key = GOD_ODIN_crimean_gothic
}
fallback_text = {#for any cultures not covered by custom keys
localisation_key = GOD_ODIN
}
}
Yeah, it doesn't. I'm thinking it can't be that simple.I'm not sure this would work for god names though.
Well if they're a attested I'll use them. Freyr and Freyja simply means "lord" and "lady," so it seems to me like they might be similar to god in Judaism. Perhaps their original names became taboo, but I've not read anything on it. There were a few more event text terms I localized like Valkyrie.I don't know much about coding but I do know quite a bit about the old germanic religion (or at least, I know a most of what is known, which is not a lot). Some of your names should probably be changed.
Thunor is attested in the Old Saxon baptismal vow as Thunaer, not Thunar. Don't use any kind of accents over the Anglo-Saxon or Old Saxon names, since paradox doesn't either. Freyr should be Saxnot in Old Saxon and either Seaxneat or Ing in Anglo-Saxon, as Freyr literally just means lord (it is a shortened form of 'Lord Ing' or 'Yngvi-Freyr') was never never used as the name of a Pagan god in England. Freyja is the same, meaning 'Lady'. She hasn't been attested undisputedly outside of Scandinavia out there is reason to think the rest of the Germanic people worshipped her. I am personally of the opinion that she is identical to Norse Gefjon or Old English Geofon, so probably use that as her Anglo-Saxon name. Loki is also totally unattested outside Scandinavia so use Ermanaric, a historical figure that is mentioned in Beowulf and seems to have played the same role in the theft of Brisingamen in Anglo-Saxon myth that Loki does in Norse myth. His name is Airmanareiks in Gothic, Eormanric or Eormenric in Old English and Ermenrich in Old High German and would have been Irminrik in Old Saxon and probably something like Ermenrik in Frisian though I know not if the latter two are actually attested. Here are my recommendations for names:
Here are my full Anglo-Saxon recommendations:
Odin: Woden
Thor: Þunor
Tyr: Tiw
Frigg: Frig
Hel: Hell
Sif: Sibb
Skadi: Scede
Frey: Seaxneat, Ing (You could use the unused THor 2 or Odin 2 names to get that one in there.)
Freyja: Geofon
Loki: Eormenric
Fenrir: Wulf
Jormungandr: Eormensnaca
Yggdrasil: Eormensyl
Walhalla: Neorxnawang
Asgard: Esageard