Changes spotted in new PDX Stream

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Cyttorak001

Lt. General
26 Badges
Feb 22, 2018
1.226
6
  • BATTLETECH - Beta Backer
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • BATTLETECH: Heavy Metal
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall
  • BATTLETECH: Season pass
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Stellaris: Distant Stars
  • BATTLETECH - Backer
  • Stellaris
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • BATTLETECH - Initiate of the Order
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
On second thought, I think the mission payouts might be the same. 82k was the lowest seen, and that's comparable to the lowest I've seen before. Maybe Carlos just got unlucky on that mission.
AI seemed a bit more aggressive.
Increasing per-'Mech upkeep costs makes unreadying them more impactful. If the upkeep costs increase with weight class for heavies and assaults, it will be worse still.
Medical tech numbers reduced a bit? Phil's beginning numbers were: Mechtech = 3, Medtech = 8. This stream sees: Mechtech = 3, Medtech = 6.
Those dead spaces in the faction reputation and MRB rep spots have been filled with the appropriate icons.
 
Last edited:

AldathPDX

QA Project Coordinator @ Paradox Tinto
Paradox Staff
13 Badges
Nov 27, 2017
95
154
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Battle for Bosporus
It was a bad payout mission, but there are missions that pay a lot more later on. You also need to think that in this contract I was facing 2 Locusts and a Spider... Can't expect much payout from that! Since it was a low payout but high salvage mission, I decided to go for full salvage and get loaded with things I'm most definitely going to need later on.
 

Cyttorak001

Lt. General
26 Badges
Feb 22, 2018
1.226
6
  • BATTLETECH - Beta Backer
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • BATTLETECH: Heavy Metal
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall
  • BATTLETECH: Season pass
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Stellaris: Distant Stars
  • BATTLETECH - Backer
  • Stellaris
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • BATTLETECH - Initiate of the Order
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
One other change I just noticed: once the contract is negotiated and you are in the load screen, the mission pay is now updated to what you negotiated for instead of the maximum numbers.
1.jpg


2.jpg
 
Last edited:

Cyttorak001

Lt. General
26 Badges
Feb 22, 2018
1.226
6
  • BATTLETECH - Beta Backer
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • BATTLETECH: Heavy Metal
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall
  • BATTLETECH: Season pass
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Stellaris: Distant Stars
  • BATTLETECH - Backer
  • Stellaris
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • BATTLETECH - Initiate of the Order
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
It was a bad payout mission, but there are missions that pay a lot more later on. You also need to think that in this contract I was facing 2 Locusts and a Spider... Can't expect much payout from that! Since it was a low payout but high salvage mission, I decided to go for full salvage and get loaded with things I'm most definitely going to need later on.
Actually, that's a pretty good OpFor compared to some we've seen. I remember one mission was 4 half-armored tanks. It was over in about 4 rounds.
 

stjobe

Field Marshal
Moderator
15 Badges
Jan 3, 2018
2.706
306
  • BATTLETECH
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Magicka
  • Stellaris
  • Pillars of Eternity
  • Tyranny: Archon Edition
Actually, that's a pretty good OpFor compared to some we've seen. I remember one mission was 4 half-armored tanks. It was over in about 4 rounds.
That is what we in the mercenary business call a "milk run" - it's the best kind of mission; all the pay with little to no actual work ;)
 

44th MAC|Bonsai

Major
3 Badges
Feb 23, 2018
748
1
  • BATTLETECH
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
That is what we in the mercenary business call a "milk run" - it's the best kind of mission; all the pay with little to no actual work ;)

From what I've learned from shadowrun: There is no such thing as a milk run ;D
 

Prussian Havoc

PDXCON 2019 ~ MechWarrior of the Year
51 Badges
May 12, 2017
8.138
272
forum.paradoxplaza.com
  • Victoria 3 Sign Up
  • A Game of Dwarves
  • Age of Wonders: Planetfall Premium edition
  • Empire of Sin - Premium Edition
  • Sword of the Stars II
  • Stellaris: Megacorp
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Tyranny: Gold Edition
  • Victoria 2
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • BATTLETECH
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • BATTLETECH - Initiate of the Order
  • Victoria 2: A House Divided
  • Surviving Mars
  • Victoria 2: Heart of Darkness
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall - Revelations
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
Some portrait changes. Mission payout might be lower. Costs shifted: loan is now 70k, while light and medium 'Mech upkeep is 12k each.
#trudat
BT C 22.png
 

CHH_Rampage

Second Lieutenant
6 Badges
Feb 25, 2018
182
0
  • BATTLETECH
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
Doubling the Mech upkeep prices will make the early campaign a little harder and the prospects of keeping more Mechs active in MechBays a tougher decision in the later game. The AI did seem to make better decisions with both aggressive and defensive movements.
 

Cyttorak001

Lt. General
26 Badges
Feb 22, 2018
1.226
6
  • BATTLETECH - Beta Backer
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • BATTLETECH: Heavy Metal
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall
  • BATTLETECH: Season pass
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Stellaris: Distant Stars
  • BATTLETECH - Backer
  • Stellaris
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • BATTLETECH - Initiate of the Order
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
Doubling the Mech upkeep prices will make the early campaign a little harder and the prospects of keeping more Mechs active in MechBays a tougher decision in the later game. The AI did seem to make better decisions with both aggressive and defensive movements.
Agree, but it's hard to know for sure with a sample size of 1. It's also unlikely we'll get any more proof in volume before April 20.
 

Prussian Havoc

PDXCON 2019 ~ MechWarrior of the Year
51 Badges
May 12, 2017
8.138
272
forum.paradoxplaza.com
  • Victoria 3 Sign Up
  • A Game of Dwarves
  • Age of Wonders: Planetfall Premium edition
  • Empire of Sin - Premium Edition
  • Sword of the Stars II
  • Stellaris: Megacorp
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Tyranny: Gold Edition
  • Victoria 2
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • BATTLETECH
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • BATTLETECH - Initiate of the Order
  • Victoria 2: A House Divided
  • Surviving Mars
  • Victoria 2: Heart of Darkness
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall - Revelations
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
Doubling the Mech upkeep prices will make the early campaign a little harder and the prospects of keeping more Mechs active in MechBays a tougher decision in the later game. The AI did seem to make better decisions with both aggressive and defensive movements.
I agree with @Cyttorak001, it is such a small sample size to make an AI-efficacy call... plus Carlos was himself very efficient in putting down AI Mechs, not giving them long to make much a go of it.

Hopefully this coming weekend will see a second round of Streamers make use of a more current Pre-Release Built. : )
 

kvetcha

Captain
13 Badges
Mar 5, 2018
487
1
  • Crusader Kings II
  • Magicka
  • Pillars of Eternity
  • Stellaris
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Apocalypse
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
I agree with @Cyttorak001, it is such a small sample size to make an AI-efficacy call... plus Carlos was himself very efficient in putting down AI Mechs, not giving them long to make much a go of it.

Hopefully this coming weekend will see a second round of Streamers make use of a more current Pre-Release Built. : )

@AldathPDX's play speed is almost comically fast compared to all the streamers who are new to the game. It's like watching at 3x speed.
 

Cullinane

Private
Apr 9, 2018
16
0
Doubling the Mech upkeep prices will make the early campaign a little harder and the prospects of keeping more Mechs active in MechBays a tougher decision in the later game. The AI did seem to make better decisions with both aggressive and defensive movements.
I think Kiva said she lowered Leopard upkeep (the loan) to match the rise in mech upkeep to keep the early game the same for players, while still adding to the economic challenge of the game once you get the Argo. From the screenshots, looks like the loan dropped 30k, while mechs went up 6k/each, so to 24k with the starting four.

She also said she upp'd the Argo upkeep fees just a bit. Will be interesting to see how much that got tweaked.