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fmurciap

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I'm under the impression that manpower has been toned down in 2.32. Also it drains a lot faster and replenish a lot slower. Am I right? I don't know if AI is affected too.
Another question: I think ther have been changes to the maths of intrigue missions, specially assasinations. The odds have been lowered a lot, or are there modifiers I'm not aware of? I almost get no 'likely' tip, even with 9 or 10 finesse against 0s.
Any tips?
 

Achab

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The stats for manpower flow haven't been changed in 2.32.

Assasination was always hard to perform, especially against rulers, heirs and people with their loyal troops.
Expect to see likely+ chances with finesse 15+ assasins and some decent modifiers intrique modifiers (foreign minister, ideas, inventions, traits).
 

Wave

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The stats for manpower flow haven't been changed in 2.32.

Assasination was always hard to perform, especially against rulers, heirs and people with their loyal troops.
Expect to see likely+ chances with finesse 15+ assasins and some decent modifiers intrique modifiers (foreign minister, ideas, inventions, traits).

Finesse FIFTEEN!?!? I've never seen over 12... Even with savegame modded traits I think.
 

Cheexsta

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Best I've done was 13, and even he was getting Likely+ chances to assassinate nearly any character except rulers and heirs (who were Maybes).

Pity he got caught one day and was executed :(