Hi folks,
after reading in the forum many times, I had some thoughts about the economical system of the game.
I would say it might be a bit unrealistic, how economy is handled. So it is possible to the one day all your IC for producing consumer goods, the next day you take for building some battleships and another day you switch all your production into supplies.
What would you think, if HOI 3 had a system of economic more likley the one in Victoria? So if you want to have tanks, you need tank factories and if you want to have battleshipes, you have to build enough shipyards.
In many posts it was said, that HOI is a strategy game. So a system like this fits better to that thinking because You have to decide very early in the game the way youwant to go.
What do you think?
after reading in the forum many times, I had some thoughts about the economical system of the game.
I would say it might be a bit unrealistic, how economy is handled. So it is possible to the one day all your IC for producing consumer goods, the next day you take for building some battleships and another day you switch all your production into supplies.
What would you think, if HOI 3 had a system of economic more likley the one in Victoria? So if you want to have tanks, you need tank factories and if you want to have battleshipes, you have to build enough shipyards.
In many posts it was said, that HOI is a strategy game. So a system like this fits better to that thinking because You have to decide very early in the game the way youwant to go.
What do you think?
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