• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Jun 11, 2016
42
5
Well, so I started playing Charlemagne with goal to keep playing all the way to 1444, now I'm at 850, and I have two questions.

First, will Eastern Europe and Scandinavia ever become Christianised? Is there some event in game or something like that?

Two, will the kingdoms actually change, like Sweden, England get unified, and Castille, León and Portugal ever forming over the Moors or something?

Sometimes I have this feeling that we will have dark ages forever, and I'm basically the only Christian ruler in the entire world lol. I really hope that changes.
 

Naughtius Maximus

Field Marshal
52 Badges
Apr 12, 2016
2.993
2.253
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Magicka
  • Europa Universalis IV: Rule Britannia
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Mass Transit
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
It's a Sandbox style game, every game is different.

Pagans don't always convert, only under extreme external pressure. By external pressure I mean constant holy wars. In most of my games when left alone only areas up to Poland convert. Lithuania and Russia remain pagan. Lithuania even reformed the faith I believe, but I'm just in the 1100s.

Actually no, in my Iconoclast game the Khan of Khazaria converted to Iconoclasm, which was my religion. So Russian Orthodox/Iconoclasts.
 
Jun 11, 2016
42
5
It's a Sandbox style game, every game is different.

Pagans don't always convert, only under extreme external pressure. By external pressure I mean constant holy wars. In most of my games when left alone only areas up to Poland convert. Lithuania and Russia remain pagan. Lithuania even reformed the faith I believe, but I'm just in the 1100s.

Actually no, in my Iconoclast game the Khan of Khazaria converted to Iconoclasm, which was my religion. So Russian Orthodox/Iconoclasts.

Ach, I know it is a sandbox game, I have almost 400 hours on it already. But EUIV for example as events that are LIKELY to happen and cause accuracy, for example Iberian Wedding, the Burgundian Inheritance, the PU of Austria over Hungary, etc. I'm hoping that at least some familiar stuff exist in the transition from Early Middle Ages to the normal time of game campaign, 1066. Otherwise this campaign is going to be ridiculously stupid.
 

Maldeus

Second Lieutenant
61 Badges
Apr 19, 2009
101
224
  • Crusader Kings II
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Warlock: Master of the Arcane
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Lithoids
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Warlock 2: The Exiled
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Impire
  • King Arthur II
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Semper Fi
You're out of luck. The Charlemagne start has a few well-known problems that prevent it from transitioning well to a recognizable High Middle Ages. The Holy Roman Empire is rarely formed, the AI has no idea how to gavelkind which leaves all of France and Germany a horrifying mess of border gore, the Umayyads almost always win Hispania, and so on.
 
  • 8
  • 1
Reactions:

Naughtius Maximus

Field Marshal
52 Badges
Apr 12, 2016
2.993
2.253
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Magicka
  • Europa Universalis IV: Rule Britannia
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Mass Transit
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
Be prepared for stupidity then, haha. About the only worldwide scripted events are the beginning of great holy wars/crusades and the accompanying holy orders.

And the Mongols/Aztecs.

Of course occassionally it leaves gems like my Zorastrian game Charlemagne start, with an Empire of Francia and a Miaphysite Egypt.

I have about 15 Charlemagne games (not completed.) I had one time where Francia formed (this game) and one with HRE.

But the most unicorn of unicorns is and always will be AI Miaphysite Egypt.
 
  • 2
  • 1
Reactions:
Jun 11, 2016
42
5
Be prepared for stupidity then, haha. About the only worldwide scripted events are the beginning of great holy wars/crusades and the accompanying holy orders.

And the Mongols/Aztecs.

Of course occassionally it leaves gems like my Zorastrian game Charlemagne start, with an Empire of Francia and a Miaphysite Egypt.

ACH! I could have fun playing from 769 to 1444 to get the achievement, now I see the campaign is going to be a burden! I'll probably have to do it in stages, compensating with a nice Stanford Bridge as William the Conqueror from time to time.
 

Naughtius Maximus

Field Marshal
52 Badges
Apr 12, 2016
2.993
2.253
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Magicka
  • Europa Universalis IV: Rule Britannia
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Mass Transit
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
Yeah. For the most part 1066 is the most balanced start. You pick Old Gods for cheesy world conquest and you pick Charlemagne to roll the dice.

About the only constant in Charlemagne are Byzantines, and perhaps a united Muslim Hispania (usually Umayyads.)

Chaos everywhere!
 
  • 1
  • 1
Reactions:
Jun 11, 2016
42
5
You're out of luck. The Charlemagne start has a few well-known problems that prevent it from transitioning well to a recognizable High Middle Ages. The Holy Roman Empire is rarely formed, the AI has no idea how to gavelkind which leaves all of France and Germany a horrifying mess of border gore, the Umayyads almost always win Hispania, and so on.

I didn't see your comment, well, at least the HRE is formed because I did so. Now I feel almost alone against a countless kingdoms of heathen hordes. Only the British are catholic, and they are like tiny petty tribes and kings.
 

mudcrabmerchant

Deputy of the People
65 Badges
Nov 12, 2010
3.348
3.558
  • Rome Gold
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Pride of Nations
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis IV
The Burgundian Inheritance was not, in fact, likely. CKII, on the other hand, does have events for generally likely historical events - pagan conversion for one. As others have said, it's usual for all areas up to Poland to convert, and I even see Russia convert a lot of the time without my interference. Remember, you can send your chaplain to pagans. Go through 20 or so of them, and you'll probably end up converting them.

IMO, the worst thing about CKII's historical progression is caused by messiness of the base mechanics, along with a lack of mechanics for important deciding factors of history that are easy to overlook.

For example, massive bordergore outside of European feudal areas. It always triggers me to see Anatolia and the Caucasus split between 3 realms with illogical patchwork borders, and the HRE owning Iconium for some reason. Or the near certainty of Christian Iberia falling without external aid. Yes, it was likely, but 90% of the time? There exist no mechanics for Al-Andalus splitting up, or for the effects the geography of Northern Iberia had on staying off full Islamic conquest. It's a simple holy war for Galicia, then for Leon, then Castile. The tributary mechanic would work well for representing temporary periods of Islamic or Christian influence on neighbors, but it's always holy war, holy war, holy war. No subjugation, not possibility for local lords to shift towards de fact independence once again. And similar problems arise in other parts of the map.
 
  • 6
  • 1
Reactions:

clockworkBabbag

Colonel
81 Badges
Jun 23, 2013
1.046
1.186
  • Semper Fi
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Magicka
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Majesty 2 Collection
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • For the Motherland
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Stellaris: Nemesis
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
If you want a replay of history, get yourself a textbook. Nothing is historical as soon as you press play, from any start date. There is not necessarily any reason to expect the things you asked for in your OP to happen if you start before them. Furthermore, CK2 is based off of individual characters. It doesn't make sense to have "flavor" events for specific nations, because the game isn't about nations. And you can't write events for historical characters for starts before those characters, because those characters won't necessarily exist.

That said:

Yes, there aren't DHEs like in EU4, but that was never supposed to be something CK2 was aiming to do. But there are mechanics that force at least some historical developments, namely with regards to culture and pagan conversion and the arrival of certian warlords. For example, you'll see Norse split into Danish/Swedish/Norwegian sometime in the late 900s, I believe. Pagan conversion is absolutely a thing, but you kind of have to actively convert them. Pagan conversion is actually fairly railroaded to fit with history; it's easier for certain religions to convert certain pagans. It also gets much easier to do Pagan conversion after a certain date. I don't remember exactly when though.

There's not going to be any kind of event to force unification or anything - that's something that happens organically, through mechanics - but only if there's actually someone in a position to do so. It makes more sense than arbitrary events.
 
  • 6
  • 1
Reactions:

riadach

Field Marshal
80 Badges
Jun 4, 2012
4.235
4.323
  • Battle for Bosporus
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Stellaris: Nemesis
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Stellaris: Necroids
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
Well you, as the player, can influence that. Try supporting the characters with the appropriate religion and culture to form those historical kingdoms.
 

Jorlem

Field Marshal
118 Badges
May 9, 2012
4.564
4.060
  • Victoria 3 Sign Up
  • Crusader Kings III: Royal Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Victoria 2
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • The Showdown Effect
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • 2
Reactions:

StarSword

Velky Volhv
54 Badges
Jan 24, 2016
1.685
1.214
  • Magicka
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Ancient Space
  • Europa Universalis IV: Res Publica
  • King Arthur II
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • BATTLETECH: Heavy Metal
  • Shadowrun: Dragonfall
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Gold Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Stellaris: Galaxy Edition
The Burgundian Inheritance was not, in fact, likely. CKII, on the other hand, does have events for generally likely historical events - pagan conversion for one. As others have said, it's usual for all areas up to Poland to convert, and I even see Russia convert a lot of the time without my interference. Remember, you can send your chaplain to pagans. Go through 20 or so of them, and you'll probably end up converting them.

IMO, the worst thing about CKII's historical progression is caused by messiness of the base mechanics, along with a lack of mechanics for important deciding factors of history that are easy to overlook.

For example, massive bordergore outside of European feudal areas. It always triggers me to see Anatolia and the Caucasus split between 3 realms with illogical patchwork borders, and the HRE owning Iconium for some reason. Or the near certainty of Christian Iberia falling without external aid. Yes, it was likely, but 90% of the time? There exist no mechanics for Al-Andalus splitting up, or for the effects the geography of Northern Iberia had on staying off full Islamic conquest. It's a simple holy war for Galicia, then for Leon, then Castile. The tributary mechanic would work well for representing temporary periods of Islamic or Christian influence on neighbors, but it's always holy war, holy war, holy war. No subjugation, not possibility for local lords to shift towards de fact independence once again. And similar problems arise in other parts of the map.
Biggest problem is the Muslims don't have half the civil war problem that the Christian realms do since they don't have elective succession to cause vassal-liege friction, and Iqta gives so much extra cash compared to Catholic feudal because of bishop taxes it's not funny. And because of the lazy way peasant uprisings were implemented it's impossible for coreligionists to support a Catholic revolt against the Umayyads.
 
  • 3
Reactions:

Chief of Staff

The Duke of Rockford
85 Badges
Jun 27, 2010
2.197
1.065
37
www.virtualparadise.org
  • Cities: Skylines Deluxe Edition
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Steel Division: Normandy 44
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion
  • Europa Universalis IV: Call to arms event
  • Pride of Nations
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Victoria 2
  • Europa Universalis III Complete
You might try a mod such as the Historical Improvement Project(HIP) or CK2+

Don't you mean Historical Immersion Project?
 

kmh42

General
49 Badges
Apr 13, 2014
2.428
1.570
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis III
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury Pre-order
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis IV
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
First: The end-date is 1453!
Second: There are very few historical events in CK2. e.g.: danish Conquest of England (OG start-date), Hordes, Charlemagne and some minor other but nothing that will not be expanded.

The CM start-date has definitely some issues concerning historian accuracy. I recommend you to go for another achivement in the same time or many other. I did all Indian achievements in my 769 run! There are at least 20 achievements you could achieve in this playtrough!
 
Last edited:

Fishman786

Maharaja
90 Badges
Aug 17, 2009
3.747
2.256
  • Europa Universalis IV: Third Rome
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • For the Motherland
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Tyranny: Archon Edition
  • Cities: Skylines - Snowfall
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Island Bound
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
There are actually quite a few historical 'events', but most of them are not very visible. They're on the Wiki under 'other key years'.
http://www.ckiiwiki.com/Start_date

Aside from these, CK2 operates more under an EUIII-type design philosophy where everything that happens in the game is dynamic rather than pre-scripted. EUIV is much more railroaded, and Victoria II is probably the most railroaded of them all.
 

Harassercat

Captain
20 Badges
May 26, 2016
431
455
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Crusader Kings II: Sunset Invasion
I've playing mostly the Old Gods start so far (867) and one of my main gripes with it is that the Magyars never manage to form Hungary. I think they did when I first got the game and didn't have any expansion, but as soon as I had installed Conclave and a couple other DLC's, it was all over for the Magyars. Now all my 867 campaigns will have a big Bulgarian blob that assimilates most of the Carpathian and Black Sea region both de jure into the kingdom and also to Bulgarian culture and Orthodox religion.
 

Robert II

Field Marshal
2 Badges
Apr 19, 2015
3.078
4.579
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
I've playing mostly the Old Gods start so far (867) and one of my main gripes with it is that the Magyars never manage to form Hungary. I think they did when I first got the game and didn't have any expansion, but as soon as I had installed Conclave and a couple other DLC's, it was all over for the Magyars. Now all my 867 campaigns will have a big Bulgarian blob that assimilates most of the Carpathian and Black Sea region both de jure into the kingdom and also to Bulgarian culture and Orthodox religion.

They nerfed nomads so now the ai winning against Bulgaria is a long long long shot. Even before the nerf when they won they would settle as feudal with a half dozen counties in Hungary,2 in Bulgaria and 5 in Poland before the new khagan subjugates them in 2 years. Long story short nomads are stupid.