My suggestion is to rename Anglican to Lollardy so that it can convert by The Lollard Heresy event. The reason for making this suggestion lies in the current Anglican status.
Anglican is the weakest religion in Christianity. It is said to be weakest because it is significantly inferior to other Christian denominations, but I think it is also due to the slow its spawning and the incompatibility with Britain.
Anglican's main offerings are stability, money, mercantilism, dev cost reduction and innovativeness gain modifier.
None of these are needed by Britain since the 16th century when Anglican is available.
With access to the New World and Africa, Britain already knows how to gain infinite wealth. If you want stability, staying Catholic is a good option. You can get some dev cost reduction as Protestant nation, and you can get more with HRE, which is difficult to join as Anglican nation. Innovativeness doesn't really matter.
In this way, Anglican is a religion with a very low existence value. But if it's available in the early game, the rating will change. This is because Catholic England in the early game does not have infinite money and stability. Dev cost reduction greatly help to embrace the Renaissance. Innovativeness gain modifier is effective in increasing technology and taking ideas.
Weakness after the 16th century is no different from that of Anglican. Therefore, it should be possible to convert to Protestant.
The problem with this suggestion is that Anglican and Lollardy have been equated. Probably Anglican and Lollardy aren't close enough to represent the same ability.
Anglican is the weakest religion in Christianity. It is said to be weakest because it is significantly inferior to other Christian denominations, but I think it is also due to the slow its spawning and the incompatibility with Britain.
Anglican's main offerings are stability, money, mercantilism, dev cost reduction and innovativeness gain modifier.
None of these are needed by Britain since the 16th century when Anglican is available.
With access to the New World and Africa, Britain already knows how to gain infinite wealth. If you want stability, staying Catholic is a good option. You can get some dev cost reduction as Protestant nation, and you can get more with HRE, which is difficult to join as Anglican nation. Innovativeness doesn't really matter.
In this way, Anglican is a religion with a very low existence value. But if it's available in the early game, the rating will change. This is because Catholic England in the early game does not have infinite money and stability. Dev cost reduction greatly help to embrace the Renaissance. Innovativeness gain modifier is effective in increasing technology and taking ideas.
Weakness after the 16th century is no different from that of Anglican. Therefore, it should be possible to convert to Protestant.
The problem with this suggestion is that Anglican and Lollardy have been equated. Probably Anglican and Lollardy aren't close enough to represent the same ability.
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