@podcat
I have a question regarding Man the guns with new naval overhaul and modability.
I don't expect new ship types in the game, but I want to mod torpedo-boats/ frigates / DDE into the game. I already modded them in, but bringing the AI to handle them properly is close to impossible.
Now with mine laying and minesweeping and naval overhaul (subs included), this ship types gets way more interesting!!
Is there a chance that you take care that this ship types could be modded in properly?
Biggest issues/ threads so far are:
Thank you so much for making HOI better and better
I have a question regarding Man the guns with new naval overhaul and modability.
I don't expect new ship types in the game, but I want to mod torpedo-boats/ frigates / DDE into the game. I already modded them in, but bringing the AI to handle them properly is close to impossible.
Now with mine laying and minesweeping and naval overhaul (subs included), this ship types gets way more interesting!!
Is there a chance that you take care that this ship types could be modded in properly?
Biggest issues/ threads so far are:
- AI handles them as cheap DD and only produce them or combines them with CV or BB fleets instead of DD
- DDE are the same ship type (escort) as DD so far, there should be an additional type
- Main task should be sub hunting, convoy escort and minesweeping, but never taskforce Support in combination with CV, BB
- Maybe like the mission type differentiation for planes, there could be something similar to ships (new missions perhaps)
Thank you so much for making HOI better and better