hmm... never thought of that routeYou see Hejaz and Mamluks usually allies someone in Arabia. You could declare on Hejaz, vassalize Najd, take stuff from hejaz up to lebanon, release them and core around -> reached the mediteranian in one war.
hmm... never thought of that routeYou see Hejaz and Mamluks usually allies someone in Arabia. You could declare on Hejaz, vassalize Najd, take stuff from hejaz up to lebanon, release them and core around -> reached the mediteranian in one war.
To be honest, I dont think it's faster than what already has been done. Your only advantage is tributaries (you can core same-continent near them as well). But moving your capital to Africa to repeat this in the western-south-saharan will be very expensive.hmm... never thought of that route
I don't think that Persia is a very promising start - the only thing it has on Timurids is pre-explored world. QQ or Timurids are potentially interesting - they are not constrained by MP generation and can easily get to ADM-5 and 3 exploration ideas well before 1453. The problem for hordes is the coring range and lack of fleet in Mediterranean. To annex Azores by 1455 you only have 10 years. Considering number of nations you will have to wade through a lot of time will be spent sieging. You will have to be in multiple wars all the time (because you need to harvest MP as well) and you will need to manage AE as well, so it's a tricky play. Asking for maps can help, in this matter Timurids are preferable to QQ since it will be easier to find friendly nations. Expert-level players might be able to pull it off though...Question: is it legal to release a nation and play as them? I ask because Persia would be in a similar position as the Mamluks (already on the Indian ocean, but with easy access to European provinces) without necessarily having to deal with the starting ruler situation.
If it is allowed, I assume that there would be some restrictions, of course, such as "no disintegrating the overlord before releasing the vassal you'll actually play as".
If it isn't allowed...how terrible an idea would Qara Qoyunlu be? I honestly have zero familiarity with playing hordes in general and QQ in particular, they just seem well-placed geographically.
I couldn't resist and tried a runAs Ottomans - 1 April 1469. Unlike Mamluks that require serious luck to make a fast run, Ottomans game is largely in the player's hands. I've made some dumb mistakes, reasonably good players should be able to get something around 1465-1466.
There are few important things - do not take "make Constantinople capital" decision early and don't loot merchant guild for DIP before ADM-5.
I took Constantinople (mission, just Constantinople and humiliate) - mostly to get conquer Levant mission and get some PP (here I think it's better to sit on OE for a while). Then I attacked Mamluks to take western-most Africa province and something coastal in Asia, by the time I won that war I had spy network set up in Tunis, so I've claimed and DoW Tunis to get Kabylia. I was fabricating on both Morocco and Tlemcen, by the time I was ready to claim only Morocco survived.
After finishing war with Tunis I've moved capital in Asia (to the province I took from Mamluks), which was almost 400ADM because I took Constantinople decision, no CB'd Madurai and sent army to India (by land), vassalized Madurai and used their core/claims to take couple of provinces from VIJ to make a corridor to Ceylon and then take the eastern-most province from Ceylon
Then back to Europe - took Tangiers from Morocco, fabricated on Portugal, DoW Portugal(+Castille+England). Finally I got ADM-5 and 3 exploration ideas so I could take Azores and send a colonist to Christmas island (here I made another mistake - I should have moved capital to Ceylon before doing that). When Azores cored I've send a colonist to Caribbean (after moving capital to Azores). For South America I got coastal tribe, but even without that the colony would have worked too.
Question: is it legal to release a nation and play as them? I ask because Persia would be in a similar position as the Mamluks (already on the Indian ocean, but with easy access to European provinces) without necessarily having to deal with the starting ruler situation.
If it is allowed, I assume that there would be some restrictions, of course, such as "no disintegrating the overlord before releasing the vassal you'll actually play as".
If it isn't allowed...how terrible an idea would Qara Qoyunlu be? I honestly have zero familiarity with playing hordes in general and QQ in particular, they just seem well-placed geographically.
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To my best knowledge, Mamluks is the best choice.
Actually tech 5 is enough with some imagination
Here is my first try. 1 March 1473
Well this begs the question - can portugal even beat 1469?
Great job! Congrats.IN YOUR FACE!
You probably don't care. I do. I needed to yell.
1. January, 1469
Don't do this to meThank you for reminding me of golden Era, I could save about one-year with this.
Colonial Migration and Expansion should still be able to pop.for people wonder why you don't get pop+ event when colonizing cocos island; it doesn't have in the first place.
Colonial expansion shouldn't be able, since it's an island so it doesn't border any uncolonized province. Migration can, but you need a second colony. The cocos island need to be >500 pop while the second one need to be between 300-500 pop.Colonial Migration and Expansion should still be able to pop.
Colonial expansion shouldn't be able, since it's an island so it doesn't border any uncolonized province. Migration can, but you need a second colony. The cocos island need to be >500 pop while the second one need to be between 300-500 pop.
I think I am going to beat it by a good marginI really think I got to the point where mapping can't be improved and it's down to perfect play and RNG settler growth. I know I tend to overshoot, but I'm quite confident this time, at least for Ottos.
Would Kongo be an option? I figured there would be much less travel time considering their location.