Thank you both for your replies! Coldhands, i've been dreading the moment i have a succession crisis, as all my territories are in the mountains and they are extremely difficult to reach, but would there be a way of knowing the stats of a pretender? I've tried allowing a pretender to succeed in my inca campaign but the new one sucked even more than the old one...
Doppelsodner, thanks for the advice, i had actually not thought of sending rebels to them... busy as i was with the damn 4 year-long war... of course the timurids won't help me, they always allow damn rajput to peace out with a simple concession of defeat.. i will see if the rebels will help.
On an unrelated topic, i am now starting also a munster campain and doing a nnational migration without conquering any provinces in the old world, both for roleplaying and because england steamrolled the other irish OPMs. It's around the 1470's and i have the azores and eirijksfjord or whatever the name of of the easternmost greenland province is. I am keeping a cog in the sea of this province, but the tariffs are still at 0% due to lack of ships patrolling the area, do i need a carrack in order to do this? I also have 5 merchants in pretty much every center of trade in europe, but my income is still ridiculously low, 7.66 per year, and that's with minimum upkeep and no colonies mantained at the moment... why do merchants in centers of trade not produce any direct income? keep in mind i have a maxed free trade slider...
Thanks again for your time!
Concerning money, merchants contribute to your monthly income, not your annual census tax. In order to make a monthly profit from merchant income, you need to mint, and the slider for this is found in your economy tab. Remember that there are two negatives to minting;
1.) It will incur inflation, and this devaluates your money. If you have an inflation of 10.0 (which is very high), for instance, everything in the game will cost 10% more money, (including tech!), and this could seriously handicap you.
2.) It takes investment away from Stability/Technology, and thus slows down your increase in them. This is less of a concern, but it shouldn't be overlooked completely.
To counter inflation you could hire MoMs, (Master of Mint), adopt the National Bank NI, (National Idea), or, (for a slight bit), move the slider for Centralization - Decentralization towards the former, among other things, especially events. You would need light or big ships, (anywhere, you just have to have them AFAIK), and in the economy tab you can check your tariff income in more detail.
Are you playing on Very Easy?