Sooo... I'm looking over the options available, and it's really looking to me like certain government/ethos types have substantial advantages over others.
Materialist in particular seems like a bit of a "no-brainer" in comparison to Spiritualist. A Materialist, Militarist, Collectivist Despotic Hegemony or Military Dictatorship (or even Military Republic if you choose Individualist, not minding the hassle of elections, and preferring extra money to slaves) basically looks like it should be able to ROFLstomp the galaxy in short order from what I'm seeing. You get massive, stacking, bonuses to production, research, and war fighting alike.
+5 to 10 happiness, or -10 xenophobia, really doesn't look like much compared to that.
Should spiritualists maybe get a war tolerance bonus against materialists, or something along those lines, to give them a more sporting chance? Do they have in game abilities which balance things out a bit more, like the ability to call down "Holy Wars?"
Damnit Paradox, don't force me to play as Space Hitler here! Lol
Materialist in particular seems like a bit of a "no-brainer" in comparison to Spiritualist. A Materialist, Militarist, Collectivist Despotic Hegemony or Military Dictatorship (or even Military Republic if you choose Individualist, not minding the hassle of elections, and preferring extra money to slaves) basically looks like it should be able to ROFLstomp the galaxy in short order from what I'm seeing. You get massive, stacking, bonuses to production, research, and war fighting alike.
+5 to 10 happiness, or -10 xenophobia, really doesn't look like much compared to that.
Should spiritualists maybe get a war tolerance bonus against materialists, or something along those lines, to give them a more sporting chance? Do they have in game abilities which balance things out a bit more, like the ability to call down "Holy Wars?"
Damnit Paradox, don't force me to play as Space Hitler here! Lol
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